Modeling with Cloth Simulation in Blender

Taking Advantage of Blender’s Cloth Dynamics

With all the features included and being added to Blender, sometimes it can be easy to overlook the practicality of the built-in cloth dynamics features. As an artist I usually default to sculpting for fabric creation, but since I’ve started using Blender the cloth simulator has proven its worth over and over. It can save you a ton of time to simulate your fabric into shape rather than modeling it traditionally.

Modeling with Simulation?

In this free tutorial I’ll explain how you can harness the power of cloth dynamics to model the different layers of a theater curtain. You will be introduced to the dynamics settings and presets for cloth. Also I’ll show you how to use animated shapekeys, simple proxy geometry, and forces to customize the simulation.

*Note:  This will not be about rigging the curtains to be used for animation. The end result will be a static model.

Manipulating Cloth in the Viewportscreenie_02

 

 

 

 

 

 

 

 

Credits and License Info

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Discussion

70 Responses to “Modeling with Cloth Simulation in Blender”
  1. Posts: 35
    André Lopes says:

    I don´t know what’s wrong, it’s been a while since i simulate cloth, but it keeps the Flat form in 2D.
    Its like it only simulates in the X axis, just by side, like someone meantioned before here in the comments.

    Does anyone know how to fix it? I tried over and over gain, even in new projects.
    Might be a bug of 2.69? It’s driving me nuts.

    I’m on Osx 10.9.1.

    Thanks!

  2. Posts: 1
    imalady says:

    At 13:19 my project goes off kilter a bit, instead of bunching on the x axis the corners of the curtain droop down making sharp spikes from the pinned points to the cloth. What am I doing wrong?

  3. Posts: 25

    I’ve enjoyed this video very much Kent…Love the way you teach..

    Now, Im going to include curtains in my personal project.

    Thanks!

    PD: I love to find new way of slowing my renders… :P

    • Posts: 938

      I’m so glad to hear you enjoyed it! Thanks for the encouragment. Lol all the cool stuff takes longer to render, right? ;)

  4. Posts: 18

    Thank you so very much for this brilliant tutorial. It’s exactly what I was looking for thinking it would be brilliant to sculpt something in Zbrush and then use Blender’s cloth simulation for the base sculpt for cloth elements. Brilliant how you did it. Hope you’ll do more tutorials in such tricks of using simulations to help with the sculpting process. Thank you. Fantastic work!

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