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Learn how to create a scene of falling buttons image montage with Rigid Body Physics
With the release of Blender 2.66 we now have native access to Rigid Body physic simulation tools, which can be used to create all kind of effects. Using rigid bodies we can make objects realistically interact with each other just as they would in the real world.
In this tutorial you’ll learn how to use the Rigid Body simulation system to create a scene of textured, falling buttons that fall into place, forming an image montage. You’ll learn how to create active and passive rigid bodies, how to calculate object mass, how to model the buttons, and how to use the UV Project Modifier to texture the buttons.