Learn how to model and texture an electric guitar in Blender.
Have you ever wanted to create a 3D version of that perfect guitar you’ve been eyeing? Now, as a prequel to Kent Trammell’s tutorial on Rendering a Guitar in Blender, you can learn how to model an electric guitar in Blender with subdivision surfaces.
The modeling process is started by creating the main forms of the body, neck, and head of the guitar, followed by adding all of the detail bit by bit. In particular, you will learn how to create the shape by focusing on the topology of the more difficult areas first. Once the modeling is all complete you’ll learn how to texture the guitar to prepare for rendering.
In this final video, part 04 of this guitar tutorial series you’ll learn how to unwrap the UVs of the model and texture it in GIMP.