Create the final composite of the shattered coffee cup for a seamless final animation
A very common task in visual effects is to break apart, shatter, and otherwise destroy objects. No matter if you’re smashing a car, demolishing a building, or creating some other destruction effect, it is no easy task and requires a lot of work and practice to get a convincing result.
In part 5 of this tutorial series learn how to composite the final animation in Blender by combining the unbroken and broken shards. This will be done with a series of techniques, primarily using the Difference Key node to detect changes in the render as the cup breaks.