Learn all the theories, fundamentals, and techniques you need to master subdivision surface modeling - starts September 10th
We are pleased to announce pre-registration for our first CG Cookie Workshop is now open! This workshop on Mastering Modeling in Blender has been developed over the past two years to provide an unparalleled education platform to learn mesh modeling with subdivision surfaces in Blender.
To kick things off we are hosting a pre-registration period between August 23rd -27th for 10% off the final price. Regular registrations will take place September 5th-9th
- Citizen members get an additional 5% off -
This CG Cookie workshop is intended to provide an in-depth study of the key theories, fundamentals, and techniques you need to know about subdivision surface modeling. This course makes use of Blender but the majority of the material is applicable to any software that supports subdivision surface modeling. This course covers all the fundamentals that are vital to modeling, including topology, subdivision surfaces, organic modeling, hard-surface modeling, sculpting, low polygon modeling, and more.
All material is presented as video lessons in the form of lectures, fundamental skill-sets, and practical tutorials that are available for either streaming or download on a week-by-week basis. Students are also assigned a weekly exercise which is due at the end of each week. These lessons are supplemented by weekly, live Q/As, and personal instructor reviews of student exercises for Premiere students. Basic students will submit exercises for review by their peers in the workshop forum. All necessary, and additional resources will be provided each week.
Workshop weekly breakdown
The Mastering Modeling in Blender workshop is broken down into four to five weeks (depending on access level), plus a set of additional resources and beginner guides for users that wish to start at the absolute beginning
STARTERS PACK: RESOURCES FOR GETTING STARTED
This collection of resources is intended as a means for even the newest user to get up and running in preparation for the workshop. These resources cover many of the key fundamentals and basics that every 3D modeler should know.
WEEK 1 – FOCUSING ON TOPOLOGY
The ﬁrst week of this Mastering Modeling workshop is focused exclusively on topology. Topology is the underlying concept and structure that affects everything we do in modeling. By understanding topology, we can not only better understand the modeling process but we can also vastly improve our modeling.
WEEK 2 – POLY MODELING INTENSIVE
The second week of this workshops is an intensive focus on poly modeling. The goal is to apply all of the topology fundamentals and theory we learned in the ﬁrst week to an actual workﬂow by modeling several different subjects while using different modeling techniques
WEEK 3 – SCULPTING
The third week of this workshop moves the focus to sculpting. This week will introduce the student to the basics of sculpting, explain why sculpting is such a powerful tool and walk the student through the complete sculpting workﬂow.
WEEK 4 – RETOPOLOGY
The fourth week of this workshop moves on to look at retopology. The retopology process is used to create an animation friendly model from a high resolution, sculpted model.
PREMIERE BONUS WEEK 5 – STUDENT FOCUS
This ﬁnal week is exclusive to premiere students and gives them the opportunity to choose an area of focus and apply all they have learned throughout the rest of the workshop to a real project. Throughout the week the instructor will be available to answer questions, critique models and provide direction on the students projects.