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	<title>Comments on: How to Be a Positive Member of the Blender Community</title>
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	<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/</link>
	<description>Great Blender tutorials and training</description>
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		<title>By: Roy Martin</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-7/#comment-424601</link>
		<dc:creator>Roy Martin</dc:creator>
		<pubDate>Mon, 25 Feb 2013 00:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-424601</guid>
		<description><![CDATA[I&#039;m a carpenter by trade. I love my hammer, but if you ask me what brand it is, I couldn&#039;t tell you as I&#039;ve used it for so long it&#039;s brand name wore off long long ago. Though I&#039;d die without &quot;A&quot; hammer, It is just a tool, and I would grab any other hammer to get the job done if mine wasn&#039;t available. I guess I feel the same way about Blender. Yes I do love Blender and wouldn&#039;t like to give it up. However if I had to use a different program to get the job done, I would grit my teeth and do what I had to. Not that I think blender is the most awesome program and all others suck (Though Blender is Truely awesome). It&#039;s just a thing of &quot;I&#039;ve become use to it and am actually getting good with it&quot;. Starting a new program would slow me down cause I&#039;d have to get to know all of it&#039;s little differences as well and I&#039;m far too lazy for that. LOL]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m a carpenter by trade. I love my hammer, but if you ask me what brand it is, I couldn&#8217;t tell you as I&#8217;ve used it for so long it&#8217;s brand name wore off long long ago. Though I&#8217;d die without &#8220;A&#8221; hammer, It is just a tool, and I would grab any other hammer to get the job done if mine wasn&#8217;t available. I guess I feel the same way about Blender. Yes I do love Blender and wouldn&#8217;t like to give it up. However if I had to use a different program to get the job done, I would grit my teeth and do what I had to. Not that I think blender is the most awesome program and all others suck (Though Blender is Truely awesome). It&#8217;s just a thing of &#8220;I&#8217;ve become use to it and am actually getting good with it&#8221;. Starting a new program would slow me down cause I&#8217;d have to get to know all of it&#8217;s little differences as well and I&#8217;m far too lazy for that. LOL</p>
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	<item>
		<title>By: szpinak</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-7/#comment-267505</link>
		<dc:creator>szpinak</dc:creator>
		<pubDate>Tue, 04 Dec 2012 16:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-267505</guid>
		<description><![CDATA[Jonathan, I have one suggestion - run such topics through a forum or a mailing list prior to publish, so that they get refined by several points of view. It really helps a lot to formulate a concise, precise article that addresses all the right issues, and omits all the unecessary :)

I am afraid this is a wasted effort, because we&#039;re gonna have fanboys regardless. Human development stages guarantee that. Like, we are all fanboys of stuff at a certain age, because we all go through adolescence.
Maya and 3Dsmax don&#039;t get so much (immature) fanboys, because not all adolescents can whip out the necessary cash.


From my experience Blender has gotten the persisting bad opinion for one reason, and this article is just a generalization of it. The reason is as follows:
&quot;Blender is a piece of software with an impossibly difficult interface, medieval features, and it&#039;s labelled by its users as the best thing ever.&quot;

There. Instant stigma for life, just add zealots. And this attitude has been passed for generations amongst the users of other software packages (mechanism is called &#039;peer pressure&#039;)

But changing this is not only in advertising and promotion - it&#039;s in professionalism and development. Look at the dev fund, Blender Foundation manages to keep up with just a fraction of the budget the commercial software has! How cool and awesome is that?


I think that the best way to serve the community is NOT to BE (this or that), but to DO. So many people voicing out opinions, and the Blender Dev Fund is stuck at €1935 monthly. So much cool development going on, and I rarely see the devs get any financial support from the community.

Why not highlight that? Why not get a &#039;best features in development&#039; vids once in a while? Personally, I was really looking forward to the voxel engine for Blender that was under development by Farsthary. Before he was snatched by the Pilgway team to work on 3D Coat, that is. 

Direct your efforts strategically. Use all your resources in the most efficient way. Ranting is not doing it right &gt;:)]]></description>
		<content:encoded><![CDATA[<p>Jonathan, I have one suggestion &#8211; run such topics through a forum or a mailing list prior to publish, so that they get refined by several points of view. It really helps a lot to formulate a concise, precise article that addresses all the right issues, and omits all the unecessary <img src='http://cgcnetworksites.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I am afraid this is a wasted effort, because we&#8217;re gonna have fanboys regardless. Human development stages guarantee that. Like, we are all fanboys of stuff at a certain age, because we all go through adolescence.<br />
Maya and 3Dsmax don&#8217;t get so much (immature) fanboys, because not all adolescents can whip out the necessary cash.</p>
<p>From my experience Blender has gotten the persisting bad opinion for one reason, and this article is just a generalization of it. The reason is as follows:<br />
&#8220;Blender is a piece of software with an impossibly difficult interface, medieval features, and it&#8217;s labelled by its users as the best thing ever.&#8221;</p>
<p>There. Instant stigma for life, just add zealots. And this attitude has been passed for generations amongst the users of other software packages (mechanism is called &#8216;peer pressure&#8217;)</p>
<p>But changing this is not only in advertising and promotion &#8211; it&#8217;s in professionalism and development. Look at the dev fund, Blender Foundation manages to keep up with just a fraction of the budget the commercial software has! How cool and awesome is that?</p>
<p>I think that the best way to serve the community is NOT to BE (this or that), but to DO. So many people voicing out opinions, and the Blender Dev Fund is stuck at €1935 monthly. So much cool development going on, and I rarely see the devs get any financial support from the community.</p>
<p>Why not highlight that? Why not get a &#8216;best features in development&#8217; vids once in a while? Personally, I was really looking forward to the voxel engine for Blender that was under development by Farsthary. Before he was snatched by the Pilgway team to work on 3D Coat, that is. </p>
<p>Direct your efforts strategically. Use all your resources in the most efficient way. Ranting is not doing it right &gt;:)</p>
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		<title>By: edward schroeder</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-4/#comment-190620</link>
		<dc:creator>edward schroeder</dc:creator>
		<pubDate>Mon, 08 Oct 2012 19:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-190620</guid>
		<description><![CDATA[I think blender and 3d modeling is an awsome software challange I am learning blender myself. people should feel lucky to have an open source free proffesional program. i watch your tutorials a lot it is better and easier to use then 3d max or maya. I like it a lot better. maya and 3d max costs thousands of dollers. i would love to get involved with the blender community. i also give you a great recommendation you seem very proffesional and intellagent. you speak very fast but that is part of being skillfull. I hope i hear from you. you can write me at elitheiceman12000@yahoo.com. don&#039;t worry about the fans we live in a very cruel society.]]></description>
		<content:encoded><![CDATA[<p>I think blender and 3d modeling is an awsome software challange I am learning blender myself. people should feel lucky to have an open source free proffesional program. i watch your tutorials a lot it is better and easier to use then 3d max or maya. I like it a lot better. maya and 3d max costs thousands of dollers. i would love to get involved with the blender community. i also give you a great recommendation you seem very proffesional and intellagent. you speak very fast but that is part of being skillfull. I hope i hear from you. you can write me at <a href="mailto:elitheiceman12000@yahoo.com">elitheiceman12000@yahoo.com</a>. don&#8217;t worry about the fans we live in a very cruel society.</p>
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	<item>
		<title>By: a_coathanger</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-7/#comment-184304</link>
		<dc:creator>a_coathanger</dc:creator>
		<pubDate>Tue, 25 Sep 2012 02:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-184304</guid>
		<description><![CDATA[I like blender because its a good, average program, and it wasn&#039;t easy to learn but 3ds max had an overwhelming interface, honestly I like blender the most because the interface is easy to understand for the most part, it could use improvements (like when hovering over a button a short description of that button is shown, similar to auto cad.) I know 3dsmax is good, but its got so many features that its just to many for messing around in my opinion. If I ever have the time I&#039;d love to learn Max and Maya, but I want to learn blender first because I have the most experience with it&#039;s interface.]]></description>
		<content:encoded><![CDATA[<p>I like blender because its a good, average program, and it wasn&#8217;t easy to learn but 3ds max had an overwhelming interface, honestly I like blender the most because the interface is easy to understand for the most part, it could use improvements (like when hovering over a button a short description of that button is shown, similar to auto cad.) I know 3dsmax is good, but its got so many features that its just to many for messing around in my opinion. If I ever have the time I&#8217;d love to learn Max and Maya, but I want to learn blender first because I have the most experience with it&#8217;s interface.</p>
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		<title>By: Leonardo Semegn</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-7/#comment-177371</link>
		<dc:creator>Leonardo Semegn</dc:creator>
		<pubDate>Tue, 18 Sep 2012 15:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-177371</guid>
		<description><![CDATA[I started blender before four months and I don&#039;t know hw to deal with blender community thing so this page helped a lot thanks . 
Semegn from addis Abeba Ethiopia]]></description>
		<content:encoded><![CDATA[<p>I started blender before four months and I don&#8217;t know hw to deal with blender community thing so this page helped a lot thanks .<br />
Semegn from addis Abeba Ethiopia</p>
]]></content:encoded>
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	<item>
		<title>By: lynxuk</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-6/#comment-170435</link>
		<dc:creator>lynxuk</dc:creator>
		<pubDate>Tue, 11 Sep 2012 03:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-170435</guid>
		<description><![CDATA[My first post on here...and a great post to make a first comment to.

Well said Jonathan, but I must play a little &quot;devils advocate&quot; ;), After over 20 years in the graphics industry, I&#039;ve tried a few software&#039;s in my time and seen fanboy fanatics amongst the software communities of my choice and of competitors products...3DS Max and Lightwave spring to mind. C4D was a pleasant community, as was Modo, but the Modo developers do get involved with the community, although something did upset me with the release of Modo 301. 
I really liked Modo (and it&#039;s community), but at that early stage it was buggy...with 301 they introduced &quot;pay for&quot; demo download with no free demo option. I just thought that was ridiculous as a registered and supportive user since version 1, for a number of reasons. I left Modo, to find something else to use...and I did, but not Blender. I digress...

Jonathan, I WAS like many - for many years, I installed Blender, then a couple of weeks later delete it, because I was baffled by it&#039;s workflow and interface. Blender created it&#039;s own bad rep (the interface) for many years, that put far more people off using it, than any fanboy, or group of fanboys could. 

So lets fast forward - I decided to install 2.6 after hearing good things...again! WOW! What a change - impressed at the advancements would be an understatement! I could see that compared to a few years back the community had also evolved nicely as well. It&#039;s sites like this one, that help repair bad reputations, that I feel, have been caused by the software itself in the past (not that I want to blame Blender pre 2.5 for it&#039;s ills, it was a powerful software, but with a GUI that looked like it had been cobbled together during a coders lunch break).

Fanboys are everywhere (as mentioned in posts above), but are certainly not a threat to Blender...in fact, I&#039;m sure Blender will go strength to strength, at a pace never seen before. The changes post 2.5, with the resources available, such as this site, not to mention the pace of development, put it at a high level...certainly on a par with many established, commercial tools!

Did I really make a point...I&#039;m not sure? I know I babbled a lot, just to say - fanboys or not, I&#039;m glad to be part of the Blender community, and am sure Blender has nothing to worry about.]]></description>
		<content:encoded><![CDATA[<p>My first post on here&#8230;and a great post to make a first comment to.</p>
<p>Well said Jonathan, but I must play a little &#8220;devils advocate&#8221; <img src='http://cgcnetworksites.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> , After over 20 years in the graphics industry, I&#8217;ve tried a few software&#8217;s in my time and seen fanboy fanatics amongst the software communities of my choice and of competitors products&#8230;3DS Max and Lightwave spring to mind. C4D was a pleasant community, as was Modo, but the Modo developers do get involved with the community, although something did upset me with the release of Modo 301.<br />
I really liked Modo (and it&#8217;s community), but at that early stage it was buggy&#8230;with 301 they introduced &#8220;pay for&#8221; demo download with no free demo option. I just thought that was ridiculous as a registered and supportive user since version 1, for a number of reasons. I left Modo, to find something else to use&#8230;and I did, but not Blender. I digress&#8230;</p>
<p>Jonathan, I WAS like many &#8211; for many years, I installed Blender, then a couple of weeks later delete it, because I was baffled by it&#8217;s workflow and interface. Blender created it&#8217;s own bad rep (the interface) for many years, that put far more people off using it, than any fanboy, or group of fanboys could. </p>
<p>So lets fast forward &#8211; I decided to install 2.6 after hearing good things&#8230;again! WOW! What a change &#8211; impressed at the advancements would be an understatement! I could see that compared to a few years back the community had also evolved nicely as well. It&#8217;s sites like this one, that help repair bad reputations, that I feel, have been caused by the software itself in the past (not that I want to blame Blender pre 2.5 for it&#8217;s ills, it was a powerful software, but with a GUI that looked like it had been cobbled together during a coders lunch break).</p>
<p>Fanboys are everywhere (as mentioned in posts above), but are certainly not a threat to Blender&#8230;in fact, I&#8217;m sure Blender will go strength to strength, at a pace never seen before. The changes post 2.5, with the resources available, such as this site, not to mention the pace of development, put it at a high level&#8230;certainly on a par with many established, commercial tools!</p>
<p>Did I really make a point&#8230;I&#8217;m not sure? I know I babbled a lot, just to say &#8211; fanboys or not, I&#8217;m glad to be part of the Blender community, and am sure Blender has nothing to worry about.</p>
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		<title>By: Omer Khan</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-6/#comment-167911</link>
		<dc:creator>Omer Khan</dc:creator>
		<pubDate>Thu, 06 Sep 2012 23:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-167911</guid>
		<description><![CDATA[I consider that as a part of the blender community we should realize Blender has weaknesses but this is an ever evolving piece of software. It will become better with time. Jonathan brought up a very good point and I appreciate his courage to come out with things that were bothering him and I agree with him. 

In the end we are all artists ever inspired by things around us. It doesn&#039;t matter what type tool we use but what we make the best of with what we have.]]></description>
		<content:encoded><![CDATA[<p>I consider that as a part of the blender community we should realize Blender has weaknesses but this is an ever evolving piece of software. It will become better with time. Jonathan brought up a very good point and I appreciate his courage to come out with things that were bothering him and I agree with him. </p>
<p>In the end we are all artists ever inspired by things around us. It doesn&#8217;t matter what type tool we use but what we make the best of with what we have.</p>
]]></content:encoded>
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	<item>
		<title>By: bishop knight</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-6/#comment-165332</link>
		<dc:creator>bishop knight</dc:creator>
		<pubDate>Thu, 30 Aug 2012 17:20:38 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-165332</guid>
		<description><![CDATA[Thanks for the correction. :) I should have said, &quot;Too many people I’ve ran into, who won’t use Blender or Gimp, dismiss them because they&#039;re free.&quot; And not referred to them as freeware. I am aware of the difference. It just came out wrong.

I think in the past, free software&#039;s user interface hasn&#039;t been real user friendly. And sometimes,even confusing. Blender was that way up until 2.5. 

I tried it out before 2.5 when I was learning a bit of 3ds max &amp; AutoCAD and was turned off by the interface. I too, was convinced it was sub-par. But, when I no longer had access to AutoCAD and 3DS Max, I decided to look into free alternatives and Blender again. Man, was I blown away by 2.5. Between Blender 2.5 and Blender Cookie I was back to learning something I love to do. It wouldn&#039;t be possible otherwise. And not to mention all the advancements that have come to blender since 2.5 was introduced.

I think that&#039;s how many who favor Blender over other packages feel. Fanboys, just let their enthusiasm get out of hand. They see a tool that let the little guy get his foot in the door when the expense of the other packages shut them out. Blender shows that it&#039;s possible to think outside the box. That innovation can come from sources other than powerful companies. And that with some vision, drive and the right people, big things are possible.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the correction. <img src='http://cgcnetworksites.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I should have said, &#8220;Too many people I’ve ran into, who won’t use Blender or Gimp, dismiss them because they&#8217;re free.&#8221; And not referred to them as freeware. I am aware of the difference. It just came out wrong.</p>
<p>I think in the past, free software&#8217;s user interface hasn&#8217;t been real user friendly. And sometimes,even confusing. Blender was that way up until 2.5. </p>
<p>I tried it out before 2.5 when I was learning a bit of 3ds max &amp; AutoCAD and was turned off by the interface. I too, was convinced it was sub-par. But, when I no longer had access to AutoCAD and 3DS Max, I decided to look into free alternatives and Blender again. Man, was I blown away by 2.5. Between Blender 2.5 and Blender Cookie I was back to learning something I love to do. It wouldn&#8217;t be possible otherwise. And not to mention all the advancements that have come to blender since 2.5 was introduced.</p>
<p>I think that&#8217;s how many who favor Blender over other packages feel. Fanboys, just let their enthusiasm get out of hand. They see a tool that let the little guy get his foot in the door when the expense of the other packages shut them out. Blender shows that it&#8217;s possible to think outside the box. That innovation can come from sources other than powerful companies. And that with some vision, drive and the right people, big things are possible.</p>
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		<title>By: Ton'</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-2/#comment-165174</link>
		<dc:creator>Ton'</dc:creator>
		<pubDate>Thu, 30 Aug 2012 04:54:15 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-165174</guid>
		<description><![CDATA[Ever meet a Star Trek fanboy? I stood in line at an opening night of a Star Trek movie...I&#039;m a fan but I try and avoid being a fanboy. The fanboy standing in line sporting Vulcan ears, talking about episode 3 of season two of DS 9 where Cisco dissed Odo while being a full grown man in a starfleet uniform,  makes you want to say &quot;dude you are a fat 44year old with three kids, maybe you should grow up.&quot; I was embarassed for him and I was embarrassed to be in the same line. The guilt by association was a bit overwhelming. 

Be a fan, but never a fanboy,]]></description>
		<content:encoded><![CDATA[<p>Ever meet a Star Trek fanboy? I stood in line at an opening night of a Star Trek movie&#8230;I&#8217;m a fan but I try and avoid being a fanboy. The fanboy standing in line sporting Vulcan ears, talking about episode 3 of season two of DS 9 where Cisco dissed Odo while being a full grown man in a starfleet uniform,  makes you want to say &#8220;dude you are a fat 44year old with three kids, maybe you should grow up.&#8221; I was embarassed for him and I was embarrassed to be in the same line. The guilt by association was a bit overwhelming. </p>
<p>Be a fan, but never a fanboy,</p>
]]></content:encoded>
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	<item>
		<title>By: Robyn</title>
		<link>http://cgcookie.com/blender/2012/08/18/how-to-be-a-positive-member-of-the-blender-community/comment-page-6/#comment-165103</link>
		<dc:creator>Robyn</dc:creator>
		<pubDate>Wed, 29 Aug 2012 22:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=32987#comment-165103</guid>
		<description><![CDATA[From Wikipedia:
&quot;Fanboy is a term used to describe a male who is highly devoted and biased in opinion towards a single subject or hobby within a given field. Fanboy-ism is often prevalent in a field of products, brands or universe of characters where very few competitors (or enemies in fiction, such as comics) exist. An example is the market for CPUs for PCs, where AMD and Intel together hold a market share of 99.6% (as of Q1 2009).[6] In this market, users of home computers realistically only have a choice between two brands, and hence, a fight over which is better easily ensues. In this field, an &quot;Intel fanboy&quot; prefers CPUs made by Intel, and might aggressively defend their supposed superiority compared to the other brand(s), be skeptical or in denial about negative reviews of the product, and exert a high level of brand loyalty. The same brand war ensues when comparing video card brands Nvidia and ATI, which together dominate the video card market.&quot;

Regarding a specific brand of &#039;fanboy&#039;:
&quot;The scenes I witnessed at the opening of the new Apple store in London&#039;s Covent Garden were more like an evangelical prayer meeting than a chance to buy a phone or a laptop.&quot;
— Alex Riley, writing for the BBC

Fan != Fanboy... got it?]]></description>
		<content:encoded><![CDATA[<p>From Wikipedia:<br />
&#8220;Fanboy is a term used to describe a male who is highly devoted and biased in opinion towards a single subject or hobby within a given field. Fanboy-ism is often prevalent in a field of products, brands or universe of characters where very few competitors (or enemies in fiction, such as comics) exist. An example is the market for CPUs for PCs, where AMD and Intel together hold a market share of 99.6% (as of Q1 2009).[6] In this market, users of home computers realistically only have a choice between two brands, and hence, a fight over which is better easily ensues. In this field, an &#8220;Intel fanboy&#8221; prefers CPUs made by Intel, and might aggressively defend their supposed superiority compared to the other brand(s), be skeptical or in denial about negative reviews of the product, and exert a high level of brand loyalty. The same brand war ensues when comparing video card brands Nvidia and ATI, which together dominate the video card market.&#8221;</p>
<p>Regarding a specific brand of &#8216;fanboy&#8217;:<br />
&#8220;The scenes I witnessed at the opening of the new Apple store in London&#8217;s Covent Garden were more like an evangelical prayer meeting than a chance to buy a phone or a laptop.&#8221;<br />
— Alex Riley, writing for the BBC</p>
<p>Fan != Fanboy&#8230; got it?</p>
]]></content:encoded>
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