Interior Architectural Visualization is now available on DVD via Blender.org!

We are pleased to announce that our very well reviewed training course on Architectural Visualization is now available on DVD through the e-shop at Blender.org. This is excellent for anyone wishing to have a hard-copy or are unable to stream the Citizen version. Another benefit to purchasing the DVD is most of the proceeds go directly to supporting Blender and the Blender Foundation projects.

Interior architectural visualization is an ideal use of 3D rendering; it can help portray exactly what an interior could look like after being built without ever setting foot in the space or picking up a tool. Through this course, Jonathan Williamson will give you a complete run-through on how to create an interior architectural visualization completely within Blender 2.6. This course makes use of the Cycles render engine to achieve an excellent sense of realism and mood. To gain access to this course you can signup as a Citizen member of the CG Cookie network for just $10 USD per month. This is an incredible deal, the course contains just over five hours of training; covering modeling, shading, lighting, rendering, compositing, and post processing. You can sign up for a Citizen account from our membership page HERE.

Purchase the DVD HERE

As a Citizen member you get access to the complete streaming course, including all project files and the ability to download each individual video. All the source files and videos are also included on the DVD.

Go to the series page!

 

 Watch the trailer:

 

 

 

 

 

 

 

 

 

Discussion

17 Responses to “Interior Architectural Visualization in Blender Training DVD Series”
  1. Posts: 11

    Amazing stuff, Jonathan! Looking forward to reviewing this and spreading the word if given the opportunity.

    Good luck! :)

    -Reyn

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    1
    Aug 4, 2012 at 11:51 pm
  2. Well this help beginners?

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    2
    Aug 5, 2012 at 12:21 pm
    • Posts: 2971

      I would recommend going through our Blender Basics series first, then you should be at a good point to follow through this series. The Blender Basics series will take you through the absolute basics and make sure you have all the fundamental tools to follow along with the Architecture series: http://cgcookie.com/blender/get-started-with-blender/

      Cheers,
      Jonathan

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      2.1
      Aug 5, 2012 at 4:50 pm
  3. Posts: 7

    This will probably be my first purchase in blender education so I’m excited to see what I can learn. I need help with modeling and compositing and UV unwrapping and just about everything. But can you download the entire course while being a one-month citizen along with other exclusives for only ten dollars? I don’t see why anyone would get the disc.

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    3
    Aug 5, 2012 at 5:24 pm
    • Ian
      Posts: 23

      If I remember correctly, BC donates a portion of it’s sales to the Blender Foundation. Buying the dvd would work the other way, where the Foundation gets more of the money and BC would get a smaller portion. It gives you more control of where your money is going while getting a good product.

      That’s my understanding anyway.

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      3.1
      Aug 7, 2012 at 10:30 am
      • Posts: 7

        Thanks for the reply :)

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        3.1.1
        Aug 7, 2012 at 12:57 pm
  4. Kyle
    Posts: 3

    This was an awesome tutorial. Have you thought about making anymore interior architectural tutorials?

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    4
    Aug 6, 2012 at 3:42 pm
  5. Posts: 9

    Another excellent Blender Cookie series !!!!!!. I am finding that becoming a BC citizen has proven to be an excellent decision,well worth the cost and then some……almost the same per month as a single trip to Macdonald’s…or two and a half gallons of gas….or two large mocha’s from Starbucks etc. etc. etc.

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    5
    Aug 8, 2012 at 2:08 pm
  6. Posts: 38

    If you don’t purchase any other Blender tutorial buy this one. I can’t believe how much went into it for a single tut. This is worth the annual sub alone and you could just pay a month’s money to get it. Thank you so much Jonathan. Now I know why I’m a citizen member.

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    6
    Aug 14, 2012 at 6:13 pm
  7. Posts: 5

    Seriously, before I get serious with Arch Viz in Blender with your dvd et al. I would like to know what kind of a hardware system i would most likely need to get serious with/on. Whats the lowest common denominator on the cycles render engine? ati or nvidia? how much gpu ram needed for smooth and relatively “fast” render time. Not needing to make movie yet, but last time i tried to render an animation (and it was short) my computer developed a permanent glitch (heh). I am right now communicating with you on a DELL Studio 1535 with an UN upgradeable graphics chip set. So I don’t even try for animation much less Arch Viz for professional level. Anyway where is a list of equipment most likely to make the journey funner, less hassle, more pleasant? Can and will piece it together.

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    7
    Aug 15, 2012 at 6:53 am
  8. Posts: 2

    Hello!

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    8
    Aug 27, 2012 at 8:17 am
  9. Posts: 4

    Hi Jonathan, I’ve been following along for compositing on a project of my own but only realised I hit a problem when I came to render this out: the camera framing is set up how I want it (bottom right) but when it renders it squashes it all down, I’m guessing this is to do with the resolution as I changed the aspect ratio and focal length etc instead, if anyone could suggest how to fix and get the right proportions that I want as shown in the bottom right viewport that’d be great:

    http://imageshack.us/a/img651/1603/screenshot20121003at101.png

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    9
    Oct 3, 2012 at 5:13 am
    • Posts: 2971

      Hi Joe,

      It’s the aspect ratio that is distorting the image. The aspect ratio actually adjusts the ratio for pixels, to allow non-square pixels. To maintain the original size you’ll want to keep it at 1,1.

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      9.1
      Oct 3, 2012 at 9:51 am
  10. dunno
    Posts: 1

    Hi Jonathan,

    I am a new Citizen member. Even though I am a newbie, I followed this tutorial without difficulty and with delight down to the cloth simulation for the sofa, where I encountered a “ripping” problem: the cloth drops nicely and then rips at the corners of the back and arms; it is as though the fabric shrinks; after playing a bit with the settings I got all sorts of results, and none of them expected. I didn’t find much consistency in the cloth simulator, in general. In all the cloth simulation tutorials i have watched everything seems so simple; and it is, only that I cannot get the cloth to behave; in your tutorial the process of the whole cloth simulator is omitted, but I felt this was only because it was so simple. Have you ever seen the fabric actually rip? or fly as if blown by hot-air? Can you think of anything? Thanks in advance.

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    10
    Feb 5, 2013 at 2:26 pm
  11. Posts: 1

    Dear Jonathan, thanks for very useful training, Is it possible to record in highr quality, like 1080 ?? for folooing on screen is a little blury.
    I was not able to separate the parts in Lamp tutorial. some how it was connected. Thanks again

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    11
    Feb 10, 2013 at 5:54 am
    • Posts: 2971

      Hi Ahmad,

      I’m considering switching to full 1080p recording in the near future. Currently I don’t as many people cannot stream such high resolution easily. Also when 1080p is scaled down to 720p some details become blurry in the Blender interface. However, I agree, I’d love to have all recordings at 1080p.

      I actually did the complete Blender Inside Out DVD in 1080p: http://www.blender3d.org/e-shop/product_info_n.php?products_id=151

      #
      11.1
      Feb 10, 2013 at 3:33 pm

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