Hello and welcome to this tutorial series on how to animate a book with flipping pages in Blender 2.6!

In this advanced Blender tutorial by Stanislas Paillereau you will learn how to create a detailed animation of a book with turning pages. This tutorial uses simple methods that allow you to easily add as many pages as you would like, while also being easy to control and modify.

What you’ll learn :

In Part 5 of this series, we will do a nice render of the book using the Cycles render engine in Blender. We will create the shaders for the cover, binding, mass of pages and pages using some methods to have different textures in both sides of the page. We will also learn how to change the textures on the same page when flipping a second time during the animation.

 

Animating a Book<>

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Discussion

22 Responses to “Animating a Book in Blender – Part 05 – Rendering in Cycles”
  1. votruba
    Posts: 7

    First!

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    1
    Jul 19, 2012 at 4:58 am
  2. Posts: 146

    First! hooray!

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    2
    Jul 19, 2012 at 6:58 am
  3. Posts: 3

    Some summarising would be great, it’s hard to find time for tutorials that are longer then an hour. I think 20min is max. to keep it interesting. Just my opinion though.

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    3
    Jul 19, 2012 at 10:56 am
  4. Posts: 8

    Thank you Stanislas I have really enjoyed this series, it is quite advansed but I have learned so much. I know a lot of people prefer shorter tutorials but not me if I see 60 or 80 mins on the time line I sit down with a cup of tea and enjoy ( sad I know ) Thank you again.

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    4
    Jul 20, 2012 at 9:11 am
    • Posts: 3

      Yep, we do like different things :) and maybe lack of time is my own personal problem ;)

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      4.1
      Jul 21, 2012 at 5:27 am
  5. Posts: 5

    Best tutorial I’ve seen for Blender! Thanks!

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    5
    Jul 22, 2012 at 12:23 pm
  6. Posts: 8

    Merci beaucoup Stan pour cette 5ème partie, toute aussi excellente que les autres !

    Comme je voulais faire les mat et textures avec le render internal de blender, j’ai essayé de regarder dans d’autres blend de livres, et suis tombé sur celui-ci : http://www.blendswap.com/blends/misc-objects/book-rig/ L’approche est différente, il a l’air bien moins évolué que ce que tu nous proposes, mais c’est intéressant (à noter que la vidéo ne correspond pas au book, le gars s’est inspiré d’un autre gars qui avait fait ça sous maya, et la vidéo vient de là je pense (cf. discussions sur blenderartist).

    Encore merci pour cette superbe série !!!

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    6
    Jul 22, 2012 at 3:25 pm
  7. Posts: 37

    Thank you for this series.

    I really enjoyed watching the videos and am amazed at the end result, in particular I was very impressed at how you rigged the book.

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    7
    Jul 22, 2012 at 11:26 pm
  8. Posts: 4

    I have the book fully animated for my own project. The problem is that the page meshes are intersecting and creating some strange looking results. I have a few examples here. https://dl.dropbox.com/u/44597215/sample_book.png and https://dl.dropbox.com/u/44597215/book_test0138.png . I adjust the shrink-wrap offset a bit and that creates more problems. Does anyone know how to fix this?

    Thanks,
    M.

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    8
    Jul 24, 2012 at 9:34 am
    • Hey ML,

      Maybe try to increase the number of subdivision surface on all the pages and the mass of pages. Adjusting the shrinkwrap offset could help but you need to do it for all your pages to make sure tehy don’t overlaps.

      Another solution could be (I didn’t try so I’m not sure) to start with more vertices on your pages and mass of pages from the beginning (subdivide a bit more in edit mode before doing the export of the .mdd).

      Cheers,
      Stan

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      8.1
      Jul 24, 2012 at 2:29 pm
      • Posts: 4

        Hey Stan,

        Thank you for this wonderful tutorial and most of all the help. It is much appreciated. I had already tried those two things. Here is my .blend if you would like to take a look at it.
        https://dl.dropbox.com/u/44597215/ML_book_animation.blend
        The further the offset of the shrink-wrap the more distortion occurs toward the edge of the page.
        Thanks you again for your time and help.

        M. Lightning

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        8.1.1
        Jul 25, 2012 at 12:06 pm
      • Hi ML,

        Sorry for the late answer. I think I find an almost good solution. If you set up :
        - 2 subdivisions to the subsurf on all the pages, mass of pages and pages_wrap,
        - you create more loop cuts close to the spine on the mass of pages,
        - you set a shrinkwrap offset of 0.002 increment on each pages (instead of the 0.001 in the tutorial),
        you should obtain a good result.

        You might still have a little bit of z-fighting problems close to the spine. I read that luxrender has a solution to solve z-fighting when rendering but never tried it.

        Hope that helps,
        Cheers,
        Stan

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        8.1.2
        Jul 29, 2012 at 10:57 am
  9. Posts: 4

    Thanks you Stan. I will give it a try and see what I come up with.

    M. Lightning

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    9
    Aug 1, 2012 at 9:52 am
  10. Martin
    Posts: 2

    Hi,

    this is very great tutorial (all parts).
    But I have one question. Where can I get textures ? URL or name textures. ;)
    Because I can´t find it. :(

    Book works great :)
    So thanks and sorry for my english :)

    Martin

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    10
    Sep 4, 2012 at 9:42 am
    • Hi Martin,

      The textures are actually made by myself so you won’t find them anywhere but here. You need to be a citizen to download the source files but you can also try to make them yourself as it is quite simple to create them (for the pages, I’m showing the 3 different textures you need to create).

      Cheers,
      Stan

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      10.1
      Sep 4, 2012 at 11:41 am
  11. Martin
    Posts: 2

    Oh. I have good idea. Send me textures on e-mail. :D
    Ok. I will try anything create. But it won´t good. ;)
    Which program You used ?

    I like as You used exact numbers for part 1-4. :)
    You selected 2 vertex and X axis was 0,5. Etc.
    And now part 5 is “inexact”.
    Add plane and rotate something like that. :D
    And I´m in … :D
    I´m begginer and I follow the precision :) )
    So now I have to adapt.
    And apparently now is see my deficiencies in English.
    Obviously I have to learn more. :D

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    11
    Sep 4, 2012 at 1:48 pm
  12. Posts: 5

    Hallo Stanislas,

    really great tutorial. The most advanced i’ve ever made. For my project i would like to put a text on the cover. I know it is possible via uv mapping. But I’d like to have some kind of 3D optic. How can I let the text following the movement of the cover. I’m always getting in trouble trying that out. Converting the text into a mesh would be very easy but the result is always really unsatisfying. I hope you can help me with this problem. Thanks a lot.

    Best wishes

    Benjamin

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    12
    Sep 16, 2012 at 11:32 am
  13. Posts: 4

    If you were doing a animation where you actually needed to slow down the pages so that you can read what’s on them how would you change the animation so the next page turns a little latter?

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    13
    Oct 17, 2012 at 4:08 pm
  14. Simon
    Posts: 1

    I really enjoyed the tutorial. Really great.
    The only thing i´ve problems with, is that the flipping pages are a bit shorter on the right / left side as the stack of pages, depending which side you´ve flipped the pages
    Do you know how to fix that?

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    14
    Jan 23, 2013 at 3:39 pm
  15. nick
    Posts: 1

    Thanks. Nice tutorial. I have not yet tried to do anything, newest of the new, but an observational comment – the red lines of the turning pages are on the wrong sides.

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    15
    Jan 25, 2013 at 12:52 am

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