Hello and welcome to this Blender tutorial on modeling a soccer ball!

In this Blender tutorial, Jonathan Williamson will show you how to easily model a soccer ball in only a few minutes time by starting with a regular solid in Blender 2.6.

What you’ll learn:

During this tutorial you will learn how to use an icosphere as an easy starting point for modeling the soccer ball. You will learn how to create the ball tiles by using specific selections, how to use the inset tool and other various modeling techniques to perform what would otherwise be a very difficult modeling task.

You must be logged in to upload images. Register

Discussion

110 Responses to “Modeling a Soccer Ball in Blender”
  1. Posts: 23

    Absolutely love this tutorial. At first I was like “eh, Im not a soccer fan at all, why would I need to model a soccer ball?” But then after I watched it I re-winded the vid and watched it for a second time. This covered a lot of ways to use the selection tools efficiently as you said and saved a bunch of time to model something that looks difficult.

    Thanks Jonathan! :)

    #
    51
    Feb 8, 2013 at 5:47 pm
  2. Posts: 3

    In the video you say the depth of inset is .01 but you used .01 for the thickness i didn’t realize until i screwed up the whole thing and restarted. looking closely at the video i figured it out rather quickly. But after that it went great and was easy for a beginner like me to follow.

    #
    52
    Mar 28, 2013 at 10:04 am
  3. Posts: 3

    when i do the insets on the white areas the insets seem to overlap as in I only get one edge ring of rectangles and you get two. Any idea what im doing wrong?

    #
    53
    Mar 28, 2013 at 10:45 am
  4. Posts: 3

    OK I i got it now

    #
    54
    Mar 28, 2013 at 2:10 pm

Leave a Comment

You must be logged in to post a comment.