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Hello and welcome to this Blender smoke simulation tutorial on creating a smoke trailing rocket!
In this tutorial, David Ward will show you how to model a small rocket and then animate the rocket complete with a trailing smoke system.
What you will learn:
During this tutorial, David goes over creating a model of a rocket, complete with texture painting/mapping, then goes on to set up the smoke trail. David will show you how to use large domains for the smoke simulation, adding particle systems to control the smoke flow and also how to set up the volumetric materials for rendering the smoke.