Hello and welcome to the overview of Blender 2.62
This video tour showcases many of the new features included with Blender 2.62 to help get you up to speed with the new version as quickly as possible. Several of the most notable features include additions to Cycles, Motion Tracking and UV Unwrapping! You can see details on each of these below (and in the above video). Along with these features there were also over 200 bug fixes and numerous smaller features throughout.
The Cycles render engine has a few major additions including render layers, render passes, multi-GPU rendering, better environment sampling, border rendering and more.
Following up with Camera Tracking in Blender 2.61, 2.62 adds the ability to track motion in a video file and apply that motion to an object. This makes is a breeze to do anything from digital makeup to cowboys with plasma cannons on their arms!
Blender’s UV Unwrapping tools have always been pretty good but now they’re even better! Several new tools have been integrated that were developed during the 2011 Google Summer of Code. This includes a full automatic stitching tool, UV sculpting, auto-seam generation by UV islands and more.
Complete Feature List
Fore a complete list of new features and bug fixes be sure to check out the Release Notes
Stay up to date by subscribing to the Blender Cookie Newsletter