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	<title>Comments on: Female Body Character Modeling Series &#8211; Part 10 &#8211; Torso</title>
	<atom:link href="http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/</link>
	<description>Great Blender tutorials and training</description>
	<lastBuildDate>Sat, 25 May 2013 11:18:09 +0000</lastBuildDate>
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		<title>By: Alex Telford</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-338156</link>
		<dc:creator>Alex Telford</dc:creator>
		<pubDate>Sun, 06 Jan 2013 10:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-338156</guid>
		<description><![CDATA[Alt+Right click on it :)
 -Alex]]></description>
		<content:encoded><![CDATA[<p>Alt+Right click on it <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
 -Alex</p>
]]></content:encoded>
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	<item>
		<title>By: jaxhon</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-336971</link>
		<dc:creator>jaxhon</dc:creator>
		<pubDate>Sat, 05 Jan 2013 21:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-336971</guid>
		<description><![CDATA[How do i select a loop?]]></description>
		<content:encoded><![CDATA[<p>How do i select a loop?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Byron Westfal</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-121218</link>
		<dc:creator>Byron Westfal</dc:creator>
		<pubDate>Tue, 12 Jun 2012 14:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-121218</guid>
		<description><![CDATA[Johnny  rules!!!]]></description>
		<content:encoded><![CDATA[<p>Johnny  rules!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lowelldean</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-118381</link>
		<dc:creator>Lowelldean</dc:creator>
		<pubDate>Thu, 07 Jun 2012 20:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-118381</guid>
		<description><![CDATA[I appreciate the wonderful knowledge of anatomy by Jonathan Williamson. Perhaps, if there were a way to include snapshots of an Ecorche model (flayed/skinless) or a photomodel of a person with more defined muscles and surface bones, this series would be much better.]]></description>
		<content:encoded><![CDATA[<p>I appreciate the wonderful knowledge of anatomy by Jonathan Williamson. Perhaps, if there were a way to include snapshots of an Ecorche model (flayed/skinless) or a photomodel of a person with more defined muscles and surface bones, this series would be much better.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tessa Diamond</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-118027</link>
		<dc:creator>Tessa Diamond</dc:creator>
		<pubDate>Thu, 07 Jun 2012 06:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-118027</guid>
		<description><![CDATA[Does anybody have any tips for keeping my mesh from getting too dense? I try to watch that but it always ends up really dense.

Great tutorial as always, by the way.]]></description>
		<content:encoded><![CDATA[<p>Does anybody have any tips for keeping my mesh from getting too dense? I try to watch that but it always ends up really dense.</p>
<p>Great tutorial as always, by the way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ambaryerno</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-97123</link>
		<dc:creator>Ambaryerno</dc:creator>
		<pubDate>Wed, 18 Apr 2012 16:54:09 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-97123</guid>
		<description><![CDATA[I&#039;m sure that despite how high-poly this model is, the topology itself can still be used as a starting point for game modeling as well. Seems to me that just removing the Subdivide modifier (or turning it down a level) should still leave you with a mesh that&#039;s perfectly acceptable for use in gaming.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m sure that despite how high-poly this model is, the topology itself can still be used as a starting point for game modeling as well. Seems to me that just removing the Subdivide modifier (or turning it down a level) should still leave you with a mesh that&#8217;s perfectly acceptable for use in gaming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fleta</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-75391</link>
		<dc:creator>Fleta</dc:creator>
		<pubDate>Fri, 24 Feb 2012 10:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-75391</guid>
		<description><![CDATA[Absuotlley first rate and copper-bottomed, gentlemen!]]></description>
		<content:encoded><![CDATA[<p>Absuotlley first rate and copper-bottomed, gentlemen!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andre</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-75173</link>
		<dc:creator>Andre</dc:creator>
		<pubDate>Fri, 24 Feb 2012 01:32:03 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-75173</guid>
		<description><![CDATA[could you please make the legs, because the muscle flow is of the legs is not that simple and i can´t find good tutorials about legs. Your technique is great for modeling and i would be welcome to see how to do the legs with these technique... thanks a lot for the great work]]></description>
		<content:encoded><![CDATA[<p>could you please make the legs, because the muscle flow is of the legs is not that simple and i can´t find good tutorials about legs. Your technique is great for modeling and i would be welcome to see how to do the legs with these technique&#8230; thanks a lot for the great work</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kinduff</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-75123</link>
		<dc:creator>kinduff</dc:creator>
		<pubDate>Thu, 23 Feb 2012 23:47:20 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-75123</guid>
		<description><![CDATA[Thanks! I think that from this point we&#039;ll be enable to model the rest of the character, the only detail and the tuts im waiting for are the ones to texture this god damn hot girl.]]></description>
		<content:encoded><![CDATA[<p>Thanks! I think that from this point we&#8217;ll be enable to model the rest of the character, the only detail and the tuts im waiting for are the ones to texture this god damn hot girl.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yourguess</title>
		<link>http://cgcookie.com/blender/2012/02/08/character-modeling-female-body-part-10/comment-page-1/#comment-75102</link>
		<dc:creator>yourguess</dc:creator>
		<pubDate>Thu, 23 Feb 2012 22:43:35 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=20738#comment-75102</guid>
		<description><![CDATA[will this series of tutorials include hair?]]></description>
		<content:encoded><![CDATA[<p>will this series of tutorials include hair?</p>
]]></content:encoded>
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