Create a Free Account
Stay up to date on our Blender tutorials and more!
In this supplemental tip for the Advanced Face Rig series, we go over some new techniques for mirroring shape keys due to some changes in Blender:
- proportional editing is no longer available with x-mirror
- creating new shapekey no longer copies the value of previous entries, you have to choose “new shape from mix” to do that
- “mirror shapekey” now works to do the same thing that “LEFT” and “RIGHT” vertex groups did