In this quick video tutorial for Blender 2.6 we take you through using the mesh modeling Spin tool. This feature makes it very easy to model things like cups, bottles or anything else with a cylindrical profile. It also allows you to duplicate objects in a circular pattern.

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Discussion

53 Responses to “Blender Feature: Using the Spin Tool”
  1. Brett
    Posts: 6

    good tip
    all your quick tip videos i reckon should have their own category
    thanks for all your vids you guys do an awesome job
    oh and happy new year to all blender heads

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    1
    Jan 11, 2012 at 6:27 pm
  2. Posts: 37

    cool thanks! i was just working with the spin tool with the “Retro Headphones” tutorial, I had to do try and error because it used 2.49

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    2
    Jan 11, 2012 at 6:48 pm
  3. Posts: 11

    Straight and to the point. I have learned of this tool some time ago but Blender has a million and one features that it is very easy to forget how useful some of these little gems are. Once you have gained some experience then relearn these tricks it makes you think of the time savings they could have provided in all of your most recent projects. Thank you kindly for bringing this to light. Well done :)

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    3
    Jan 11, 2012 at 7:16 pm
  4. Posts: 4

    This reminds me that blender needs to add rotation under the array modifier.

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    4
    Jan 11, 2012 at 8:19 pm
    • Posts: 20

      In the array modifier, select “constant offset”, number of duplicates on the “count” field, select “object offset”, create Empty object ( the center or origin of you object must be in the origin or center of the Empty),type the name of the Empty object in the “object offset field”. Rotate the empty and copies are distributed around it. This does not create a closed mesh as the spin tool, only copies of meshes (or objects around of the “object offset”).

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      4.1
      Jan 11, 2012 at 11:44 pm
  5. holyenigma
    Posts: 25

    a proper “polar array modifier” would still be alot better.
    And make so much more sense.

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    5
    Jan 12, 2012 at 7:02 am
  6. holyenigma
    Posts: 25

    cookie, how about doing a follow-up tutorial one the screw modifier?

    Screw a path, that way you can make cylindrical shapes
    and they stay live and you can edit them in real time..

    Just before you apple the modifier you have to
    convert the path to mesh alt+c(remember that in the cueve object data you can select the resolution with the “preview”

    doing it with way do dont have to remove doubles, or recalculate normals.

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    6
    Jan 12, 2012 at 7:55 am
  7. holyenigma
    Posts: 25

    i need an editor, i hope you can decipher my engrish. :(

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    7
    Jan 12, 2012 at 8:07 am
  8. holyenigma
    Posts: 25

    Oh.. and dont “screw it”,
    use the (screw modifier) on it.. not the screw button..

    in the front view make a vertical path, go into edit mode and make it the
    profile of a glass or a pot.

    now add an empty to the scene, make sure its added at the center(cursor to center)

    add a screw modifier to the path(curve)

    in the AxisOB put the “empty” object

    set your angle and steps.

    now with the path curve selected tab into edit mode, and
    you can change the shape of the object in realtime,
    watch the updates as you move the points.

    to turn the object into polys, select the curve in object mode,
    press alt+c and choose the bottom choice “Mesh from Curve”.

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    8
    Jan 12, 2012 at 8:16 am
  9. holyenigma
    Posts: 25

    Oh another thing..
    using the “z” key(wireframe)
    is a nice way to see the inside of the object
    for instance if you are making a pot that will be transparent,
    this way you can make the inside profile.

    I tried making a screencast with blender Alt+f3 but the recording kept stopping
    everytime i press the enter button?

    Maybe you could do a tut on screencasts? or tell us how to make the recording keep going even when you press the enter button. :)

    like when i rotate a path curve then in the tool panel type in 90degrees
    then press “enter” then screencast stops. (grrrr)

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    9
    Jan 12, 2012 at 9:51 am
  10. ke_canyon
    Posts: 1

    What happen’d to the 720p videod – Is this some tomporary thing or !!?.
    It’s hard for me to follow the videos from my Laptop.
    We need the 720p videos back.

    -khalid

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    10
    Jan 12, 2012 at 10:00 am
    • Posts: 2949

      Hi Khalid, you should have the option to enable “HD”. If there’s not, have you tried watching it on Vimeo just in case?

      -Jonathan

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      10.1
      Jan 12, 2012 at 10:07 am
  11. Posts: 96

    Nice tip; all these commands that need exploring…

    Cheers Jonathon.

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    11
    Jan 12, 2012 at 12:29 pm
  12. Posts: 6

    Thanks for the tip and all your hard work. Here’s a big HAPPY BIRTHDAY!!!!

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    12
    Jan 12, 2012 at 12:35 pm
  13. Posts: 440

    @ 830 that is how I make windows, doorways and entrances that need that rounded look.
    Good tip.
    Keep up the good work! :)

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    13
    Jan 12, 2012 at 12:42 pm
  14. Posts: 115

    It would indeed be awesome if there was a “quick tips” sub-section to Blender Cookie, similar to the “getting started in blender” section.
    This would be a really practical aspect to learning the modifiers and other newly added features.
    Wishing you all much success in 2012, thanks guys.

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    14
    Jan 12, 2012 at 5:40 pm
  15. Posts: 115

    Ooops, sorry, I just found the “tips” section under the “tutorials” tab on the header bar, jeees , u guys are really pro!

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    15
    Jan 12, 2012 at 5:41 pm
  16. Posts: 115

    I guess I mean next to the “getting started” tab, there could be “quick tips” or “quick start” tab, then followed by meatier tutorials.
    It was just a fleeting thought really, just to go from a new blender user, you could get the basics, then some features, then bigger projects/tutorials.
    Cheers, BC is just great anyway!

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    16
    Jan 12, 2012 at 10:19 pm
  17. AlexDS
    Posts: 2

    very good tutorial!

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    17
    Jan 13, 2012 at 12:13 pm
  18. AlexDS
    Posts: 2

    i wish there was a modifier in the modifiers panel such it spin would be animated…

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    18
    Jan 13, 2012 at 12:23 pm
  19. 3:22 kinda looked like the aperture science logo :P

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    19
    Jan 14, 2012 at 7:45 am
  20. Posts: 10

    Awesome! I had been looking for something like that.

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    20
    Jan 17, 2012 at 10:37 am
  21. Cory Bays
    Posts: 287

    neato. I have just thought of 1000 things i could do with this modifier. Everything from a saw blade to a portal opening up. Fun Stuff

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    21
    Jan 18, 2012 at 6:15 pm
  22. Posts: 5

    This seems very handy. lol

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    22
    Jan 18, 2012 at 7:02 pm
  23. Crackrat
    Posts: 3

    is it my imagination or is the sound disabled

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    23
    Jan 20, 2012 at 11:08 pm
    • Posts: 2949

      Most likely something on your computer; sound definitely works here :S

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      23.1
      Jan 21, 2012 at 8:08 am
      • Crackrat
        Posts: 3

        thank you jonothon whatever it was it fixed itself. irony I couldn’t get sound here. but could on vimeo. but every thing is better and i thank you.

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        23.1.1
        Jan 21, 2012 at 8:04 pm
  24. Posts: 3

    All good, except when the part happens to make a vase like structure. I tried ctrl and left mouse clicking on my laptop but it doesnt make a path or start making a vertice for some reason. Any suggestions?

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    24
    Jan 29, 2012 at 4:16 pm
    • Posts: 2949

      Have you by chance changed the selection mouse to left click? If so then you will extrude with CTRL + RMB

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      24.1
      Jan 29, 2012 at 5:20 pm
      • Posts: 1

        I have the same problem as Jessecarles101. :/ Isn’t there any key to do so? Btw. I’ve just installed Blender today, and I wanna say that you videos are extremely good. I’ve seen all of your beginner tutorials – really really great job! :)

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        24.1.1
        Feb 2, 2012 at 3:22 pm
      • Posts: 1

        Hi, im having the same problem when you start drawing the vase outline. No combination of ctrl clicks works and I haven’t changed any default settings. Is there a setting I have to change?

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        24.1.2
        Apr 29, 2012 at 9:35 am
  25. Posts: 300

    excellent lesson, thank you.

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    25
    Jan 30, 2012 at 1:51 pm
  26. Posts: 47

    This is an excellent tip but, in general, I think that these tips are a wonderful way to learn specific things, that may be missing from one’s Blender experience or knowledge. Thanks a million! I find myself saying: “OH, I always wanted to know how to do that!”.

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    26
    Feb 27, 2012 at 1:39 pm
    • Posts: 2949

      I’m thrilled you like it! Are there any other small features you’d like to see similar tips on?

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      26.1
      Feb 27, 2012 at 3:17 pm
      • RuffStuff
        Posts: 2

        Hello, Jonathan, thanks a lot for these wonderful tutorials, While I was trying to loop cut the curved figure at 09:11 horizontally, one of the sides couldn’t be cut (i.e the loop cut didn’t go all the way), I even tried the knife tool to get rid of the problem, but even after using it the cut didn’t go all the way :(
        I am using Blender 2.63a
        Thanks in advance

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        26.1.1
        Jun 25, 2012 at 8:16 am
      • Posts: 2949

        Hi there,

        Can you send me a screenshot of the problem mesh? Most likely you have something that is terminating one of the loops, making it impossible to cut through.

        -Jonathan

        #
        Jun 25, 2012 at 11:21 am
  27. Posts: 1

    How do I render this using a glass material in cycles?

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    27
    Apr 16, 2012 at 2:43 pm
  28. Posts: 3

    wath is the specular intensity and hardnes,and how much need to be transparency to be like glass?

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    28
    May 10, 2012 at 7:42 am
  29. Posts: 3

    Nice video, this is a great place to start with blender if you are a beginner, you can create some really interesting shaped meshes in seconds.

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    29
    Jun 5, 2012 at 11:06 am
  30. Posts: 2

    At 3:20 – 3:28 you say: By default the spin tool axis that it uses is always perpendicular to the 3D view-port… I don’t understand your explanation. Can you or a member please explain it better?

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    30
    Jun 16, 2012 at 11:08 am
    • Posts: 2949

      Hi there,

      What I mean is that it will always spin in around the viewport as if you’re looking at a clock face. In other words, it will spin and lie flat to the angle the viewport is.

      I hope that helps!

      Jonathan

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      30.1
      Jun 16, 2012 at 12:53 pm
  31. Posts: 2

    Yes that’s what I needed an analogy. Thanks.

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    31
    Jun 16, 2012 at 2:46 pm
  32. RuffStuff
    Posts: 2

    Hello Jonathan, I apologize for not replying sooner, I figured out the problem, One of the edges had been duplicated when I used the spin tool so the loop cut didn’t go all the way,
    Thanks a lot once again for your quick reply and your blender tutorials.

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    32
    Jun 26, 2012 at 9:16 am
  33. Trey
    Posts: 2

    Around the 4:24 mark, when you left a trail to make the vase… how do I configure my settings to do that? the “action mouse”

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    33
    Aug 14, 2012 at 5:13 am
    • Posts: 2949

      Hi Trey.

      You can do this by pressing Ctrl+Action Mouse when you have at least one vertex selected. It’s merely another way to extrude a selection.

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      33.1
      Aug 14, 2012 at 9:41 am
      • Trey
        Posts: 2

        Thank you!

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        33.1.1
        Aug 16, 2012 at 11:59 am
  34. Posts: 3

    I couldn’t draw the shape I’m using a macbookpro the hotkey and the shortcut are different here

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    35
    Feb 17, 2013 at 11:11 am
    • Posts: 2949

      Hi Shoroq,

      Actually the hotkeys on a Mac, Linux, and Windows machine are identical in Blender. What was not working for you?

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      35.1
      Feb 17, 2013 at 12:50 pm
      • Posts: 3

        The move that comes after deleting the plane “-_-

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        35.1.1
        Feb 17, 2013 at 1:24 pm
      • Posts: 3

        I got it thanks :D :D thanks

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        35.1.2
        Feb 17, 2013 at 2:15 pm

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