<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:series="http://organizeseries.com/"
		>
<channel>
	<title>Comments on: Combining and creating GLSL Matcap Materials</title>
	<atom:link href="http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/</link>
	<description>Great Blender tutorials and training</description>
	<lastBuildDate>Sat, 18 May 2013 20:51:39 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: ED</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-109207</link>
		<dc:creator>ED</dc:creator>
		<pubDate>Sat, 19 May 2012 12:16:22 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-109207</guid>
		<description><![CDATA[Great technique. Thanks a lot!]]></description>
		<content:encoded><![CDATA[<p>Great technique. Thanks a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-60203</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 13 Jan 2012 05:16:22 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-60203</guid>
		<description><![CDATA[Creative Commons of course! I&#039;d love to have it included in a resource pack! Thanks for the great compliment Jon, I&#039;m glad to hear you like it, it really did take a long time to get juuuuuuust right - you know?]]></description>
		<content:encoded><![CDATA[<p>Creative Commons of course! I&#8217;d love to have it included in a resource pack! Thanks for the great compliment Jon, I&#8217;m glad to hear you like it, it really did take a long time to get juuuuuuust right &#8211; you know?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daren</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59937</link>
		<dc:creator>Daren</dc:creator>
		<pubDate>Thu, 12 Jan 2012 15:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59937</guid>
		<description><![CDATA[@Ben Simonds -- great tutorial -- 
is there any chance you have an unposed and/or lower poly version of the model?  I would love to rig him and use him as a character in a film I am making.]]></description>
		<content:encoded><![CDATA[<p>@Ben Simonds &#8212; great tutorial &#8212;<br />
is there any chance you have an unposed and/or lower poly version of the model?  I would love to rig him and use him as a character in a film I am making.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Morten</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59933</link>
		<dc:creator>Morten</dc:creator>
		<pubDate>Thu, 12 Jan 2012 15:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59933</guid>
		<description><![CDATA[Hi all, 
I found these on Blender Artist a while ago (http://blenderartists.org/forum/showthread.php?174790-ZBrush-matcap-in-Blender/page6&amp;highlight=matcaps). They have been working great for me.

They are made by &quot;orgelf&quot;

http://www.mediafire.com/?7v110vovob3dd66

http://www.mediafire.com/?soul311i1cui3p1

http://www.mediafire.com/?4ja3prnexbpq58d]]></description>
		<content:encoded><![CDATA[<p>Hi all,<br />
I found these on Blender Artist a while ago (<a href="http://blenderartists.org/forum/showthread.php?174790-ZBrush-matcap-in-Blender/page6&#038;highlight=matcaps" rel="nofollow">http://blenderartists.org/forum/showthread.php?174790-ZBrush-matcap-in-Blender/page6&#038;highlight=matcaps</a>). They have been working great for me.</p>
<p>They are made by &#8220;orgelf&#8221;</p>
<p><a href="http://www.mediafire.com/?7v110vovob3dd66" rel="nofollow">http://www.mediafire.com/?7v110vovob3dd66</a></p>
<p><a href="http://www.mediafire.com/?soul311i1cui3p1" rel="nofollow">http://www.mediafire.com/?soul311i1cui3p1</a></p>
<p><a href="http://www.mediafire.com/?4ja3prnexbpq58d" rel="nofollow">http://www.mediafire.com/?4ja3prnexbpq58d</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59927</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Thu, 12 Jan 2012 15:39:15 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59927</guid>
		<description><![CDATA[That looks very nice! What are you licensing it under? I would love to include it in a resource pack.

-Jonathan]]></description>
		<content:encoded><![CDATA[<p>That looks very nice! What are you licensing it under? I would love to include it in a resource pack.</p>
<p>-Jonathan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Simonds</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59912</link>
		<dc:creator>Ben Simonds</dc:creator>
		<pubDate>Thu, 12 Jan 2012 14:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59912</guid>
		<description><![CDATA[You can find them all over the place. As Cato says you can render them yourself, you can hand paint them, or just google for them. The zbrush forums are a good place to try.]]></description>
		<content:encoded><![CDATA[<p>You can find them all over the place. As Cato says you can render them yourself, you can hand paint them, or just google for them. The zbrush forums are a good place to try.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59791</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Thu, 12 Jan 2012 08:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59791</guid>
		<description><![CDATA[Very Cool!
I just finished making a Skin MatCap about a week ago - try it out, let me know how you like it!

http://oi44.tinypic.com/2d176z7.jpg]]></description>
		<content:encoded><![CDATA[<p>Very Cool!<br />
I just finished making a Skin MatCap about a week ago &#8211; try it out, let me know how you like it!</p>
<p><a href="http://oi44.tinypic.com/2d176z7.jpg" rel="nofollow">http://oi44.tinypic.com/2d176z7.jpg</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: M Fuchs</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59495</link>
		<dc:creator>M Fuchs</dc:creator>
		<pubDate>Wed, 11 Jan 2012 13:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59495</guid>
		<description><![CDATA[You can also render out some shaded speres and use these renders as a matcap image.]]></description>
		<content:encoded><![CDATA[<p>You can also render out some shaded speres and use these renders as a matcap image.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Martis</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59444</link>
		<dc:creator>Michael Martis</dc:creator>
		<pubDate>Wed, 11 Jan 2012 11:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59444</guid>
		<description><![CDATA[Nice job!Did you make the alien?]]></description>
		<content:encoded><![CDATA[<p>Nice job!Did you make the alien?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve Guerriero</title>
		<link>http://cgcookie.com/blender/2012/01/09/combining-and-creating-glsl-matcap-materials/comment-page-1/#comment-59235</link>
		<dc:creator>Steve Guerriero</dc:creator>
		<pubDate>Tue, 10 Jan 2012 22:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://cgcookie.com/blender/?p=18509#comment-59235</guid>
		<description><![CDATA[Outstanding--Watching now !]]></description>
		<content:encoded><![CDATA[<p>Outstanding&#8211;Watching now !</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Object Caching 536/554 objects using apc

 Served from: cgcookie.com @ 2013-05-18 16:36:44 by W3 Total Cache -->