Combining and creating GLSL Matcap Materials

In this tutorial I run through how to combing matcap images to make new GLSL materials for displaying your models in realtime with blenders GLSL shading mode. I also cover how to save out the resulting material as a new madcap image that you can then use when sculpting or showing off your models later.

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29 Responses to “Combining and creating GLSL Matcap Materials”
  1. Posts: 36
    Rafael3D says:

    hi

    i downloaded the video but it doesn’t work D:
    please fix it ;D

      • Posts: 36
        Rafael3D says:

        already have vlc and i dont know why but not a single video from cgcookie seems to work on vlc, only using windows media player…the video works for about 5 seconds and then stop, i downloaded it twice but no way.

      • Posts: 4035

        Well that’s very weird… All our videos are encoded with H.264 MP4. What version of Windows are you on?

      • Posts: 36
        Rafael3D says:

        yeah it is o.O

        i’m using windows 7 home premium version 6.1 (Build 7601: Service pack 1) and my vlc version is 2.1.3 Rincewind.

      • Posts: 2

        Same here under Windows 7, 64 bit, home premium all updated. If I use VLC, also up to date, nothing happens. Using SMplayer it stutters at 4 seconds. Since the copy on YouTube works perfectly it should be a simple affair to pack it in the resources zip.
        Thanks. :)

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