Welcome to another Citizen Friday.. Each Friday we are working to produce Citizen content. If you’re not a Citizen, no worries and no need to draw a picture of a monster eating sheep. This isn’t affecting the amount of free tutorials/content to hit the site on a weekly basis. Basically we are just working harder. Of course you are welcome to sign-up today to get access to this exclusive and many more.
Hello and welcome to this Citizen Exclusive series! This series will be covering the entire process of modeling a very detailed, high-poly car in Blender 2.6x. Throughout this series you’ll learn everything you need to know about modeling cars with an edge-by-edge method that focus very heavily on creating clean topology that not only results in a good mesh, it also results in a car model that renders far more realistically.
Part 03 of this series continues laying down the basic topology of the major forms and landmarks for our car and begins to fill in some of the surfaces.
You can find the blueprints used in this tutorial here: Here you are! http://www.the-blueprints.com/vectordrawings/show/3257/mini_coupe_concept














Awesome, I was hoping this would be up prior to the break! Merry Christmas, Blender Cookie!
Cheers Jonathan Merry Christmas to you and your family!
merry xmas and happy new year to CG Cookie! well-deserved vacation
Do you guys know where a good tutorial would be to get a good car paint reflective effect in the bge or any game? Or could you possibly do a uv layout texturing in gimp of a car tutorial. If not no worries keep up the good work on the sites. Thanks for your time. cya
So, when is the next part coming out? Enjoying this series alot and can’t wait for the next episode.
Excellent tutorial and series. Thank you for this effort.
Video + Source download link points to part 3.
Uhm, actually this is part 3, so it’s ok. The 1,2,3,4.. part number links seems to be off: 1=3, 3=5, 5=6, 6=7, 7=9.
Thanks for the heads up! This should be all resolved now. Note, part 01 and 02 are both included in part 01.