In this Blender 2.6 tutorial, we start with a cube, and box-model out the head and face of a stylized cartoon reindeer, using the mirror modifier, sculpt tools, and various editing techniques to get the desired result. After reaching a stopping point on the head, we go on to start the body, which will be completed in Part 2.
Discussion
58 Responses to “Creating Rudolph the Red-Nosed Reindeer – Part 1”Leave a Comment
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awesome ive been looking for a good cartoony style tutorial but never saw one, will watch and practice asap
Second!!!!!
Wow! You guys are in overdrive! I can’t keep up. I just got done with my submission for the snowman contest and about to move on to the bunny-bot. Now you I’ve got a rudolph tutorial to get through. Well, at least I can’t complain about not having enough to do… Thanks guys
Good to know you’re enjoying everything!
-Jonathan
I am for sure. I have learned just about everything I know about blender from you guys. That’s why I became a citizen.
You got a great thing going here and the least I can do is support it.
Fantastic! How are you liking Citizen? Anything we can do to improve it or increase the value?
I think it’s great, and well worth it.
I had an idea of maybe having a monthly vote for the next months citizen tutorial.Give us a few choices and the one that gets the most votes, you get to make
It might feel a little more interactive, like we have a say on where our blender education is going.
Just a thought.. thanks for listening.
re: Krixxuss: “I had an idea of maybe having a monthly vote for the next months citizen tutorial. Give us a few choices and the one that gets the most votes…”
I second that. I made that request a year ago. I’d love to see it come true.
Definitely something to think about! We’ll see if we can’t find some way to implement this. Would you like the voting to be on the site or would a weekly/bi-weekly Citizen newsletter be better?
-Jonathan
My request: Voting on site, with an email heads-up, and last chance notice. A newsletter seems it might take production time and effort away from your already busy production schedules. While a voting mechanism would ease the “interactiveness” some of the Citizen’s are desiring right now.
Possibilities:
(1) A Mid-Month Citizen Vote for the month-to-come.
Vote Options:
Citizens vote for 2-4 One-offs (“Minis”) or 1-2 Series (House Elf, Stylized Dragon, HighPoly Car, etc.)
(2) The Vote:
Have a 3-5 option radio button vote mechanism, 1-2x month.
(Generated by you CGC guys, or the community at large.)
(3) Have a separate Citizen “write in” suggestion followed by a vote-off 1x month.
Additional Idea:
This is a either or type of idea.
Revealing the production schedule for the months ahead, would be a cool ability to feel “included” in the CGC Production Process. A thumbnail/teaser image, and a one sentence summary.
Awwww, it’s so cute! Amazing job, David!
When will the second part be uploaded?
Thank you and Merry Christmas!
Next week
And part 3!
-Jonathan
Great Tutorial
thx
You guys need a Holiday category under the Tutorials link. Lol
Jeremy
Welcome back Dave! And Thank You for the Lattice tutorial!!
I was trying to figure out how you did that before when you made BC Baker, with weird results of my own try and error. That’s what I would like to see on Blender cookie, a practical use of each of the physics and modifiers.
P.S. than maybe an “Character Animation Exercise” as well as “Game Exercise FPS and 3rd Person Shooter”
…to add; for a “practical use of each of the physics”, instead of a boring cup being filled with water shot. example: “Make a character like BC Baker walk over, pick up a cup and a teapot, than pour the liquid into the cup, than he takes a drink. Maybe do something funny, like the water spills out of the cup all over the character.” stuff like that would make a great “Character Animation Exercise” plus a “practical use of each of the physics”
I’m overwhelmed. So . . . my year citizenship is about up. Does it renew automatically?
Hi WIlliam, I just checked and yes, you have a yearly recurring subscription. Is there anything in particular with Blender you’re feeling overwhelmed with?
-Jonathan
Overwhelmed with happiness from all the great tutorials. Seriously–you guys are doing a fantastic job. And please, call me Will. Only my mom calls me William.
Just so you know for future reference: http://en.wikipedia.org/wiki/Humanism
You may have misused the word huministic.
I would absolutely love it if you did the texturing and rendering with cycles!!!!
Rudolph the red-nosed render.
The steps involved seemed similar to the dragon series and since that is my favorate tutorial of all times I am in.
Thanks!!
Wow, this looks like fun. Great pick for the tutorial. I agree with Jeremy above, you guys need a holiday tutorial section, they are starting to build in number…though I think we will enjoy theme all the same.
Will
I’ve never been that good at the whole box modelling and sculpting so I normally stick with the artificial and plants, but this tutorial is so great I think I may just do a bit more box modelling
Great tut
To add to that, perhaps we could have a few beginners’ box modelling tutorials modelling basic things like maybe bees or whatever
I think at the moment all of the box modelling tutorials start a little ahead of some peoples’ skills.
P.S. Maybe some Typography tuts as well?
Do you know how funny that would of being if it was a citizen exclusive?
THERE’S STILL A CHANCE.
You guys are making tuorials like christmas presents!
Fantastic!
Is that fur on the final result or is the body just lumpy? Are you covering fur at all? I like the nose glow
it’s the fur
yep, part 3 will go over the particle hair
Thanks a lot for the reply. Keep up the good work.
I love the commentary on the evolution of the archetypal reindeer and how children wouldn’t identify with a moose
Awesome David
part two part two…….
6 years ago, I was crying : it was very difficult to find some good tutorials for Blender on the net. Today, I’m still crying, but not for the same reason : you, guys, are creating so much interesting videos, that I don’t have even enough time to watch and study all of them ! Grrrr !!! ;o)
here is my part one:
https://www.facebook.com/media/set/?set=a.211813318897640.52197.132831550129151&type=1
Come on Dave, admit it. You’re only teaching us some tricks, but not how to model the reindeer.
Your just f*cking around saying… Extrude dat, extrude dis, we should make a mouth,
YOURE BARELY TEACHING US HOW TO MODEL IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I’m showing you the technique of how I modeled it; I’m not sure what else you want me to do. By “extruding dat, extruding dis”, I AM showing you how to model it. I fail to understand your frustration; this tutorial is in the same format as all my previous ones, and from your user gallery, I see that you followed those just fine.
Don’t listen to him Dave all of ur tut’s are great! I think that some people just get jealous of greatness!
I think what he means is is that you teach things that require a lot of arty-instincts. Like if you look at Jonathan’s tutorials he does things that are less stylized and that you can copy from reference images. However you are a lot more artistic and I think to be honest he’s just having a go at you for being a lot more skilled than he his
I personally think that it’s great that you have a combination of different modeling techniques, keep it up
Carlosfernp,
If you have never used blender before I can sort of forgive your rudeness.
Would you like to be told to select this vertex at x coordinance 89 and y coordinance 112. Then place your ungratefull little finger on the G button and ….
Sorry Carlosfernp. I just checked out your Gallery and anyone who can model like that couldn’t possibly be confused by this tutorial.
I will assume your little sister made the comment while you were going potty
Thank you for this cute tutorial. realy intresting to see someone creating some cartony stuff. Cant wait for part 2. Will you animate, unwarp and texture it in part 2?
yep, part 2 finishes the modeling and goes on to unwrap UVs and texture paint
no actual animation is covered, tho :/
What carlos might mean is, you’re not going over every detail. I admit, i had some problems in the beginning too, but i guess its just my lack in experience. Once you hang yourself in there, it all starts to make sense.
(“model a lip, yeah right..uhm..how does he..uhm..extrude—no, that looks crappy..he’s extruding..where the is that face he’s using…uhm…how am I..ah there..Holy, it looks like a lip! I made a lip!”)..something like that
Thank you David. This will be fun.
great tutorial David(my name is David too by the way),
one question: when you pressed ctrl P for that lattice deform thing.. I pressed just P… And then whole blender went all crazy… can you tell my what i actually did? because i have to start from the last time i saved it….
If you just press “P”, blender goes into Game Play mode (for if you’re developing a game), so I can imagine how that would be very confusing
should be able to just press Escape to get out of it.
Thanks! it happened a few times so am im really happy i know how to solve it!:)
Awesome tutorial by the way!
I feel like such an animal modeler after seeing that…I have been following almost that exact same technique for several months. So I approve it because that’s the most successful technique I’ve ever come across (I’ve tried quite a lot.) However I have never been able to get the particles just right, so I’ll look at the next one.
Lovely tutorial, now the second part.
Merry Christmas and a very Creative happy New Year.
I love your monologue on the evolution of the archetypal cartoon reindeer and children’s inability to relate to a moose
So I’m new to the whole Blender thing, but I really wanna learn, especially since I love using Photoshop and wouldn’t mind being able to do more with my PS creations. However, I blame my fiance’s brother (and my competitive side) for getting me into this without ever having done a modeling tutorial. I’m a bit lost right now and it’s only a few minutes in, or more so I’m lost on how you went from a box to a little indent on each side, but I’m sure I’ll get there. I’m too stubborn to give up and admit defeat >_>
I’ll comment back later when (if) I get somewhere with poor Rudolph’s boxy head
I ask your permission to make their statutes in Portuguese to my friends ask me for it but I’ll only make you their Permissions altoriza I do?
porpoise and even all credits to the site
I’m really falling in love with this website..
I was wondering if anyone could help me with a question i had because the mirror modifyer doesnt seem to want to work on my computer. Any suggestions?
We’ll be happy to help! What is not working with it?
Been thinking what to choose zbrush or blender, now without any doubts i choose blender.
Good video, i really enjoyed it, gonna watch all 3 of these, awesome skills David, keep going.