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Hello and welcome to our second free modeling exercise! This is a new thing we are trying here on CG Cookie as a way to pave the way towards our upcoming workshops! These exercises have a single goal and purpose, to give everyone the opportunity to improve and fine tune their skill sets.
Modeling Exercise 02 – Little Bot Bunny Character
This exercise assignment is to model a small character based on the concept art by David Revoy. He has been kind enough to license his wonderful Little Bot Bunny character under Creative Commons. Many of you will be familiar with David, but for those that aren’t he was the Art Director for Sintel and is incredibly skilled at producing modeling sheets that are very easy to work from. The modeling sheet for this Little Bot Bunny is provided below. The character has a great set of hard-surfaces that provide all kinds of good modeling challenges.
Note: this exercise is only to model the character, no textures or rendering is required. During the review process I will only be looking at the model and so any textures and such will be removed.
Concept art and modeling sheets by David Revoy, www.davidrevoy.com
Once you have finished your model you can submit it to us via the form below. Please keep your scene organized and easy to review. Next week, I will look over each of the submitted models, pick out a few examples of excellent work or common problem areas and talk about how those problems can be fixed. Then I will walk you through modeling the complete character using my methods.
[wufoo username="cgcookie" formhash="k7p8w3" autoresize="true" height="485" header="show" ssl="true"]
If you are not familiar with these exercises, read the text below for a rundown on how it works and why we do it!
How does it work?
This modeling exercise works by taking the above topic, along with the linked references from David Revoy and modeling said reference as best you can. Once you have completed your model, you can submit a .blend file to us for review. The exercise will run until next Wednesday, at which point we will take all your submitted models, review them and then produce a tutorial showcasing how we recommend approaching the subject matter, along with a few video highlights of strong points in some of the submitted models. We do ask that you use the reference material provided so as to make the review process more streamlined and focused. This allows us to focus on the technical quality of the model rather than the design.
Why are you doing this?
In our continual efforts to provide Blender and general 3D education, we are always looking for new ways in which we can help people excel. This is just one more of those efforts. The idea is to provide you with a exercise in which you do not need to worry about choosing a topic or trying to master all aspects of the 3D process in a single image. We think these will be a lot of fun and we hope you like them!
How can I participate?
Take the above reference material, make something awesome and submit your file via the upload form above! Simple as that. Any renders or wireframes can be submitted via the “Submit Image” button below.