Become a citizen to view this content
Join NowExclusive: Creating Particle Fur and Hair
-
Download Files
You must be a citizen to download the source files.
- Register to Favorite
-
Like This Post
- Tweet This Post
This installment of our weekly, Friday Citizen Exclusive is a video tutorial for Blender 2.5 on how to create awesome particle-based fur and hair. This tutorial covers nearly everything you need to know to use Blender’s strand particle system; including the particle settings, styling the hair/fur in Particle Mode, setting up materials, and most importantly, how to light the hair/fur to really make it stunning.
Leave Comment
Discussion
70 Responses to “Exclusive: Creating Particle Fur and Hair”Leave a Comment
You must be logged in to post a comment.



amazing
-bert
Glad I became a citizen. This video has really helped me to meat a serious dead line. I still have some tinkering to do but this has helped a lot. Thank you very much.
Ah, this helped me out tremendously. I struggled with hair with crappy results, the buffer shadow info did it! Wish I’d known that a year ago. I’m rendering white hair, so I had to turn the shadow color to a grey to keep the black shadows from drowing out the white hair. Hopefully when I render the face etc the gray shadows won’t ba an issue.
They look like tribbles (in STAR TREK TOS) ! Sooo cute <3
I’d just like to say thanks a bunch for this tutorial! It really helped me learn about hair, and was really informative. Wish you had more tutorials on this kinda stuff! I’ve never found any hair tutorials as good as this one, and it was just what I needed.
Cheers,
Sean
Does it matter if you use cycles or the blender renderer?
Cycles is taking over as the primary render engine so it is best to learn, but learning the blender internal engine still has it’s benifits.
-Alex
I meant to ask, “Is this tutorial for cycles or blender internal?”
It’s for blender internal – is there a tut equivalent to this one for cycles renders? Trying to follow with this one is frustrating because my hairs don’t render, and I’m sure it’s just something simple that I’ve overlooked because I’m still very unfamiliar with cycles.
Ah, try following the new tutorial on creating hair styles for cycles, you should be able to combine the two techniques.
-Alex
After a little bit of research (a minute or two of google-fu) the strand renderer in blender is still experimental. To use it in 2.66 one must go to the render properties panel, and under render set the feature set to “experimental” and the device to “CPU”.
It’s less than ideal, but a place to start.
Can anyone direct me to a cycles hair/fur tutorial that isn’t the new 11 part cycles long hair course? I’d really like something the jumps right in and just creates a couple prototypical fur/hair systems (like this tutorial).
You could just watch the short bit on rendering
-ALex
Thanks for being so patient with me, since I got citizen I’ve been overwhelmed with all the quality content (unity cookie and concept cookie in addition to all the blender stuff! ).
Pingback: Hair Particles on a monster using Blender and BlenderCookie |