Welcome to Citizen Fridays.. well that is the new schedule we are working to hit on our sites. This was the most popular request from our recent survey from ex and current Citizens. So each Friday we will work extra to release new Citizen content. We have prepped our authors to gear up. If you’re not a Citizen, no worries and no need to throw your mouse at the screen. This isn’t affecting our amount of free tutorials/content to hit the site.
In this Citizen Exclusive Blender 2.5 video tutorial we will be going over some code that bakes an object’s UV Texture to it’s Vertex Colors.
First we’ll be taking a look at the Add-on’s functionality. After that we’re gonna go ahead and examine the Add-on’s code. Since this is a Code Overview we won’t be writing any code from scratch, but rather take a look at how the script is structured, why it’s structured as it is and how it works; generally explaining what’s going on on a line-by-line basis.
What is covered in this tutorial:
- Demonstration of the Add-on’s functionality.
- Explanation of the Add-on’s code.