In this Blender 2.5 video tutorial series we will be going over the basics of how to use Python in the Blender Game Engine.
In this second part we’ll continue right where we left off and create the bullet’s and obstacles’ scripts so that the bullets will have an effect on the obstacles, depleting their health. We’ll also be using the Fracture Object add-on to make objects with 0 HP fall into pieces.
What is covered in this tutorial:
- Setting and changing object properties.
- Using the Touch and Sound sensors.
- Using the Fracture add-on.