In this quick Blender 2.5 video tutorial we introduce you to the Masonry add-on available from the scripts repository, we go over most of the available settings and we show you how to use it to create a circular, stone room by using the add-on in conjunction with an Array and Simple Deform modifier.
Discussion
95 Responses to “Tip: Using the Masonry Add-on”Leave a Comment
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if you are using the curved function, you can actually control the dimensions with the bottom and top values under wall size
Wow. Thanks! I really enjoy these Add On Tips. So cool. This will work nicely with my MMORPG I’m making!
Good to hear Chris! Any other add-ons you’d like to see covered?
Hi here is how to get this add-on working with blender 2.63 release.
win 7
Click the link
http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/WallFactory
This is just above the USER SUBMITTED IMAGES.
I suggest you create a new folder important note: this folder must be named “add_mesh_walls”.
Download the three python scripts into this folder.
(1) _init_.py
(2) Blocks.py
(3) Wallfacory.py
Copy and paste the new folder “add_mesh_walls” and paste into your blender/scripts/addons.
Thats it enjoy the new addon
I can veiew the scripts, I just can’t download them
Hi, you need to right click on the link to the script and click save as. Now save it somewhere with your addons and install it via the user preferences addons tab.
Does this make sense?
-Alex
I followed your instructions and created a new folder “add_mesh_walls” without “, I am still having issues finding the scripts. Any suggestions? Thank you.
How do you download the masonry addon?
I cant download it!
its now part of the the add_mesh_building_objects. https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/add_mesh_building_objects/
Is there a way this script will work in blender 2.6.4? Looks very useful add on to have, this one should be included in 2.6.4 build
I’m having the same problem as most people on the comment list. I have saved the linked files to a folder named ‘add_mesh_walls’ then copied that into blender/content/MacOS/2.64/scripts/addons. When I open up the user preferences window in Blender, I do see ‘Add Mesh: Building Objects’ and a checkbox to select it. So, I know I’m doing something right. However, I am unable to check the box which will enable me to use the Masonry addon. I’m not sure if I’m missing a technicality or something like that. I’m normally pretty quick as figuring this sort of thing out, but I’m stumped.
I should add that when I saved the .py files, it originally had a .txt which looked like this ‘Blocks.py.txt’. I took off the .txt extension for each file. Should I have kept those extensions attached when saving?
I keep getting a brick wall but no windows nor any other sort of opening options. Either way, having the same problem as others :/
This doesn’t seem to be working.
I know this tutorial is a few years old, but the masonry script doesn’t seem to be available anymore. If you know of where I can get it then that’d be great, otherwise this tutorial should probably be removed from the site.
I was really looking forward to trying this too
Hi Alec,
I can’t say whether this works with Blender 2.66 or not but you can find the latest version of the script here: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Masonry
Thanks Jonathan. Now I really feel like a noob. I click on the link to the version of the add-on but it says URL not found. Am I just being super dumb? I looked at installing other add-ons but I’m not sure I’m getting it right.
I’ll go through some tutorials on how to do it when I next get a chance.