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	<title>Comments on: Creating a Grungy Brick Wall</title>
	<atom:link href="http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/</link>
	<description>Great Blender tutorials and training</description>
	<lastBuildDate>Fri, 24 May 2013 14:19:58 +0000</lastBuildDate>
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	<item>
		<title>By: Bill Anderson</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-447770</link>
		<dc:creator>Bill Anderson</dc:creator>
		<pubDate>Sun, 28 Apr 2013 06:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-447770</guid>
		<description><![CDATA[I know this is an older tutorial, but I am having problems at the end. How do I  get the low poly unwrapped to the same coordinates as the high poly model. When I save the images they are black with no UVS. I am getting the error no images or object to bake too. I am lost.]]></description>
		<content:encoded><![CDATA[<p>I know this is an older tutorial, but I am having problems at the end. How do I  get the low poly unwrapped to the same coordinates as the high poly model. When I save the images they are black with no UVS. I am getting the error no images or object to bake too. I am lost.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rich Goldman</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-447242</link>
		<dc:creator>Rich Goldman</dc:creator>
		<pubDate>Mon, 15 Apr 2013 23:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-447242</guid>
		<description><![CDATA[Thanks for getting back so fast! i had everything selected like in the videoand nothing happened. but it did eventually work. when it did work, the mapping was off...still have lots to learn! thanks again!]]></description>
		<content:encoded><![CDATA[<p>Thanks for getting back so fast! i had everything selected like in the videoand nothing happened. but it did eventually work. when it did work, the mapping was off&#8230;still have lots to learn! thanks again!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-447190</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Mon, 15 Apr 2013 04:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-447190</guid>
		<description><![CDATA[Hey Rich,

Generally this means one of two things:
1. Your highpoly object is not also selected.
2. You don&#039;t have &quot;Bake Selected to Active&quot; checked.]]></description>
		<content:encoded><![CDATA[<p>Hey Rich,</p>
<p>Generally this means one of two things:<br />
1. Your highpoly object is not also selected.<br />
2. You don&#8217;t have &#8220;Bake Selected to Active&#8221; checked.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rich</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-447162</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Sun, 14 Apr 2013 15:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-447162</guid>
		<description><![CDATA[i&#039;m having an issue with the baking process. when i bake the normals, it only shows the blue color but no &quot;normals&quot; image. same thing with the color map, instead its just grey. any suggestions? im using 2.66.....]]></description>
		<content:encoded><![CDATA[<p>i&#8217;m having an issue with the baking process. when i bake the normals, it only shows the blue color but no &#8220;normals&#8221; image. same thing with the color map, instead its just grey. any suggestions? im using 2.66&#8230;..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saxon</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-423974</link>
		<dc:creator>Saxon</dc:creator>
		<pubDate>Sun, 24 Feb 2013 02:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-423974</guid>
		<description><![CDATA[also when I go to add the red colour to it, all of the previous  
textures like the cracks and noise go away why is that?]]></description>
		<content:encoded><![CDATA[<p>also when I go to add the red colour to it, all of the previous<br />
textures like the cracks and noise go away why is that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Telford</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-423201</link>
		<dc:creator>Alex Telford</dc:creator>
		<pubDate>Sat, 23 Feb 2013 10:15:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-423201</guid>
		<description><![CDATA[Sure]]></description>
		<content:encoded><![CDATA[<p>Sure</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saxon</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-422826</link>
		<dc:creator>Saxon</dc:creator>
		<pubDate>Sat, 23 Feb 2013 03:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-422826</guid>
		<description><![CDATA[hey, I know this is late and probably no one will reply but if I do everything in this video will I be able to import it into unity for use in a video game?]]></description>
		<content:encoded><![CDATA[<p>hey, I know this is late and probably no one will reply but if I do everything in this video will I be able to import it into unity for use in a video game?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ricknorth</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-206621</link>
		<dc:creator>ricknorth</dc:creator>
		<pubDate>Tue, 23 Oct 2012 03:15:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-206621</guid>
		<description><![CDATA[Awesome tutorial! Thx!]]></description>
		<content:encoded><![CDATA[<p>Awesome tutorial! Thx!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JohnMagne</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-144010</link>
		<dc:creator>JohnMagne</dc:creator>
		<pubDate>Thu, 19 Jul 2012 17:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-144010</guid>
		<description><![CDATA[Does anyone know snap settings that are used in this video? My snapping goes high wire, and I cant find the correct compination]]></description>
		<content:encoded><![CDATA[<p>Does anyone know snap settings that are used in this video? My snapping goes high wire, and I cant find the correct compination</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JohnMagne</title>
		<link>http://cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/comment-page-1/#comment-144007</link>
		<dc:creator>JohnMagne</dc:creator>
		<pubDate>Thu, 19 Jul 2012 17:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/12/creating-a-grungy-brick-wall/#comment-144007</guid>
		<description><![CDATA[Great video]]></description>
		<content:encoded><![CDATA[<p>Great video</p>
]]></content:encoded>
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