Rendering a Liquid-filled Glass in LuxRender
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In this Blender 2.5 video tutorial I show you how to properly model and setup a liquid-filled glass for rendering in LuxRender. This includes how to model the glass and liquid for realistic reflections, how to create the materials and how to setup a basic scene for rendering.
For another look and more info on this topic check out Jason Clarke’s tutorial: http://vimeo.com/21139061
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Anyone able to use the Hybrid Render (CPU and GPU)?
Anyone that has, a quick how-to would be great.
Nicholas.
Discovered this help doc on getting hybrid working:
http://www.luxrender.net/forum/viewtopic.php?f=30&t=5042
Maybe save someone else the fun of looking for it.
Nicholas