In this lesson, I quickly go over the basics of creating a fairly realistic eye movement when there’s no other body/face movement at all. The eyes don’t stare at one individual spot for very long, and are constantly darting back and forth, studying what they’re looking at. The example I give in the lesson enacts reading a newspaper, glancing up to look offscreen, the back down at the newspaper.

Baker Animation Series<>

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One Response to “Baker 06 – Animating the Eyes”
  1. Posts: 5

    Thanks for this series, guys. I’m really enjoying it! One question, though. In the source files, the .blend seems to be missing some data i.e.,body control but no facial control, or facial control without body. Could I get a copy of the .blend that works for everything?
    Thanks,
    Blenderguy

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    1
    Sep 2, 2011 at 8:01 am

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