In this quick tip, I show a quick way to get a nice “smoosh” effect (soft object against hard surface, i.e. glass) by using a lattice, and without involving physics or other dynamics at all. I start off by using a Suzanne Monkey Head, and go on to show a more practical application by opening a pre-made hand model and shwoing the effect with that.
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Very nice. Love little gems like this!
hey, i like all these tips u guys been producing lately, but sure would like to see some more tuts a bit more in depth like you guys use to do.
keep up the good work.
great tutorial dude and when you mentioned terminator i decided to attempt just that, but im getting strange result, mesh goes through the lattice so no true squashing effect can be done, ive tried moving the lattice instead of the mesh, same thing, disappointing results.
could you please attempt the reverse melt affect, and prove me wrong dude
i was always thinking that a lattice is just to modify a mesh object (or particle flow) in a static way, but not in motion!
this is great
That’s awesome man, can’t wait to try it out
like the sound effects….
Interesting tip. I think you could use it in reverse (animating the lattice into the object) to get that cartoony punch to the face where the person’s face that got hit gets all flattened out.
As far as an mesh that has a bone, can’t you use the floor bone constraint? or does that not work on walls?
yes, the floor bone constraint works on walls (you just have to specify the correct axis), but by “bone” i meant physical human bones
busphs busphs busphs busphs busphs busphs busphs
nice tutorial
I can’t say how much I appreciate all these articles. I’d be typing this same phrase in EVERY ONE of y’alls productions.
Neil
RED nECK
Thanks, that is really useful, it has a very wide possibility of uses, very nice!
Great tut and sound effects
Great work!
nice tut…. very nice… so many things i could use this with… oh and by the way…. what do you have to do to make a tutorial here? i thought i could share a few ideas on my mind to others….
Nice tip, and great sound effects.
Keep it up!
PS. Is it just me or are the comments broken?
The timestamps have been showing weirdly at the start of the comments for a few days now.
Really useful, thank you.
David,
Thank you for this, I’ve played with lattices quite a bit, but never saw this, great tip. Again, thanks!
Don
P.S.
Thanks to BlenderCookie for providing this forum for learning!
Hi Thanks a lot, good thing
Will your vehicle series DVD arrive befor the 8th of April because im am going to an internet isolated area for spring break?
I hope so! I cannot make any guarantees but I’m pushing to get it out as soon as possible.
-Jonathan
Nice)) Funny and useful tutorial!
I like it , thank you .
http://www.youtube.com/watch?v=B9wOzcbqfKM
my version 1080p and 1600×2880
This tutorial gave me an idea. Going in reverse if you use a sphere and start on the backside of the wall/ceiling then go through the lattice it will make a nice water drop effect, but how would one go about making a puddle on the floor that it could drip into. not sure yet if the liquid physics would work with that or not… I’m just learning. That might make a good tutorial.
An extremely clever use of this lattice modifier. Thanks for sharing!
I combined your tutorial with a Blendernerd one on the boolean modifier to get this
http://www.flickr.com/photos/oiyou/5550221802/
Thanks for sharing your knowledge
Andy
I thought that david ward made this tut…