Tip: Creating a 360-degree Turntable Animation

In this quick Blender 2.5 video tip we look at how to create a basic 360 degree turntable for showing off a model. The technique we use is based on a rotated empty that the camera is pointed at. The tip also shows how to make the animation cycle.

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27 Responses to “Tip: Creating a 360-degree Turntable Animation”
  1. Posts: 1
    Aneesa Jawad says:

    Hello,
    I entered the graph editor but I can’t seem to press shift-T to make it linear…
    Is there any other way?

    Pleaaase reply :)

    • Posts: 1
      Nolan Grant says:

      Press space bar (search tool) and type in “set keyframe interpolation” :)

  2. Posts: 9
    Bill Hall says:

    Ah, perfect. Just looking for something like this to showcase some models I am making…

  3. Posts: 1
    Jacek Wolny says:

    Thanks a lot, you’ve directed me at right way. I had such issue (stopping looped animation) with my train (wheels). If someone would search a solution in the future, in my case linear extrapolation (shift+e) did the job.

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