Modeling a Building

In this Blender 2.5 video tutorial we go through a fun modeling exercise by modeling a building from a single reference. Due to not have any head-on views of the building we model everything by eyeballing it, using some techniques to best approximate the actual dimensions. By the end of the tutorial we’re left with a model that could easily be used as a game asset or as a base for much more highly detailed building model.

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72 Responses to “Modeling a Building”
  1. Posts: 5

    OMG i’ve been waiting for one of these for a very long time, thank you so much!

  2. Posts: 1
    Kyan Rowse says:

    This is a good tutorial but I was pissed when i found that I had to pay $10 just so i could Download some bloody project files!!!. No way Why should i pay for that.

  3. Posts: 1

    am stuck at 20:08,i cant scale the top edge along the Z axis.Can you please help me out….sooon.thanks

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