In this tutorial, I have a pre-set up basic scene, in which we import a sound clip into Blender’s Video Sequence Editor. Then we set up the timeline to have the slider “scrub” the audio as we’re dragging the slider back and forth. Moving on, we export the scene’s basic animation out as a series of JPGs, which we put into their own folder. When that’s done, we import all of the JPGs back into the Video Sequence Editor as an Image Sequence. Using keyframes on the clip’s Multiply filter, we add a fade-in and fade-out effect, then finally export the full clip (audio included) as an MPG.

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Discussion

37 Responses to “Working with the Video Sequence Editor”
  1. AE
    Posts: 53

    Cool! This looks great!

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    1
    Dec 13, 2010 at 9:46 pm
  2. Bryan Tenorio
    Posts: 17

    This is exactly the kind of thing we need a tutorial on!

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    2
    Dec 13, 2010 at 10:43 pm
    • Posts: 261

      glad you like it :)

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      2.1
      Dec 13, 2010 at 11:10 pm
  3. Posts: 4

    Finally i know how to render video with sound in 2.5, i was stick to 2.49 for the FFmpeg.
    Thank you David!

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    3
    Dec 13, 2010 at 10:50 pm
    • Posts: 261

      yeah, it was a lot of hubbub to get that figured out, but glad i finally did :)

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      3.1
      Dec 13, 2010 at 11:10 pm
  4. Posts: 140

    Great as usual.
    Is there a way to do it without the file name showing at the begining of the clip?

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    4
    Dec 13, 2010 at 11:17 pm
    • Khro
      Posts: 11

      The clip does not contains the file name in it – The text you saw came from the VLC Player.

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      4.1
      Dec 14, 2010 at 3:04 am
  5. Posts: 12

    Great tutorail! I’ve been stuck on this very subject for about a month! Also, these may be the most dramatic boxes ever

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    5
    Dec 13, 2010 at 11:43 pm
    • Posts: 261

      i call it “box interrupted” :D

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      5.1
      Dec 14, 2010 at 10:21 am
    • kram1032
      Posts: 71

      yeah, I fought the same about the boxes, lol

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      5.2
      Dec 16, 2010 at 5:59 am
    • kram1032
      Posts: 71

      oh my, stupid mistake….

      thought, not fought, of course…

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      5.3
      Dec 16, 2010 at 11:20 am
  6. Posts: 10

    I love the ending of this video tutorial, pretty emotional. Great work David! Thanks!

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    6
    Dec 13, 2010 at 11:51 pm
  7. Litterate
    Posts: 9

    Please make this into a sequencer series. There are so many small tricks, like the multiply thing you cover in this tut, which is so hard to find.

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    7
    Dec 14, 2010 at 2:28 am
  8. Litterate
    Posts: 9

    Please make this into a sequencer series. There are so many small tricks, like the multiply thing you cover in this tut, which are so hard to find.

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    8
    Dec 14, 2010 at 2:28 am
  9. Marcosv
    Posts: 7

    Hi David. Finally a tut about the sequencer. Thank you very much. This was quite useful. I succeded by rendering MPEG with AVI encoding. To render a bit faster I did it into a separate window (display->new window) and minimize the window. Once the render engine does not have to repaint each frame, the rendering time is way optmized.

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    9
    Dec 14, 2010 at 6:45 am
    • Peder
      Posts: 2

      Did you time a visible render vs a minimized and conclude it was indeed faster?
      I really can’t see the displaying of each frame actually affecting the total time in any way that should matter. At least for any non-simple render.
      I mean if it takes 20 seconds to render each frame and .5 to display it on the screen the total render time is more or less the same either way.

      Also you rendered an AVI with MPEG encoding. AVI is the container you put some encoded (be it mpeg2, h.264, mp3 or wma) stuff in. And MPEG2/3/4 is the encoder that compresses the video/audio to a smaller size.

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      9.1
      Dec 14, 2010 at 1:37 pm
      • Posts: 3

        Hi. Thanks for the info. I timed and the difference for the minimized window was significant. I had rendered the scene beforehand, like this tut suggest, and the final render set I used to mix with the audio. With this scenario, rendering with a minimized window gave me a huge difference.

        A detail I forgot to mention was that I used 2.49 to mix the audio (I was still struggling with the sequencer for the 2.5). I had an issue with video painting with 2.49 for which I did not found a solution. Menu, splash and render window is too slow in my Windows OS to paint.

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        9.1.1
        Dec 14, 2010 at 7:26 pm
      • kram1032
        Posts: 71

        I think, Peder meant the final render of the image sequence. In that case, there should be quite a difference as that render goes nearly realtime.
        For rendering the actual scene, the rendering time shouldn’t be affected that much.

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        9.1.2
        Dec 16, 2010 at 6:04 am
  10. Posts: 43

    AWESOME! I was hoping for a tutorial about the VSE, and then suddenly it shows up. What luck.

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    10
    Dec 14, 2010 at 6:45 am
    • Posts: 43

      Constructive criticism: It’s a very commonly seen in video tutorials and probably hard to remember live, but personally I almost get an epileptic seizure when the mouse cursor is moved around in quick circles while the video presenter is thinking about something or looking for the right words… ;)

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      10.1
      Dec 18, 2010 at 2:14 pm
  11. Posts: 6

    This was looking to speed up videos with sound, thanks

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    11
    Dec 14, 2010 at 6:50 am
  12. Unhurdof
    Posts: 10

    Hey thanks for this Dave! I hope you share more tips and tricks about working with the VSE as you discover them. Cheers!

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    12
    Dec 14, 2010 at 9:36 am
  13. BobReg
    Posts: 5

    Thanks David. Nice.
    How to do the credits next??… please:)

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    13
    Dec 14, 2010 at 10:00 am
  14. Re-Tep
    Posts: 6

    didn’t know that Blender’s video editor is that awesome…

    Waiting for the lipsync tut with the alien ;)

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    14
    Dec 14, 2010 at 11:33 am
  15. Posts: 16

    Thanks.. will there be more of that commning? :D

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    15
    Dec 14, 2010 at 11:39 am
  16. Peder
    Posts: 2

    It’s better to render the images as PNG’s since they’re not destructivly compressed (as JPEG’s are). The movie compression will add its own set of artifacts so you don’t want the source images be flawed as well.

    And the reason your first mpg2 attempt didn’t work was that you didn’t set sensible (or any for that matter) values to the bitrate/muxrate/buffer size/whatnot. Once you chose a preset you got those set and the encoder knew what to do, even when you gave h.264 (a.k.a. mpeg4) values to the mpeg2 encoder :)

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    16
    Dec 14, 2010 at 1:09 pm
  17. Sam Sawyer
    Posts: 7

    The default settings in this setup have always worked fine for me-

    Output: Quicktime
    Video Codec: H.264
    Audio Codec: AAC

    Great tutorial by the way.

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    17
    Dec 14, 2010 at 1:24 pm
  18. John A.M.
    Posts: 8

    Now i got that little piano tune in my head! :P
    Nice tutorial, just what i been looken’ for ;) .

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    18
    Dec 15, 2010 at 1:33 am
  19. AlexDS
    Posts: 39

    Thank you Dave Ward,
    i’m glad you did this tutorial.
    i’d would like to see even more of these.
    thanks again ;)

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    19
    Dec 15, 2010 at 12:23 pm
  20. AlexDS
    Posts: 39

    yes, we want a credits tutorial , please :D

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    20
    Dec 15, 2010 at 12:43 pm
  21. kram1032
    Posts: 71

    This is awesome :D
    I’d love to have a whole sequencer series that explains the sequencer in greater detail.
    Also nice would be a full short movie strip editing process. E.g. one from live footage, rather than a rendered image sequence.
    Should basically work the same but it would be nice to see the sequencer and possibly the compositor work together to have some nice effects like cutting with different kinds of overlay…

    I played a bit with the sequencer before and found out how to cut things and overlay them but from the possible settings only the very default overlay seemed to be useful.

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    21
    Dec 16, 2010 at 6:17 am
  22. EliHaun
    Posts: 7

    Help! I added a mp3 to the video sequence editor, and turned on audio scrubbing, but I cnaaot hear anything. do you have to do anything before this step?

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    22
    Dec 16, 2010 at 9:42 pm
    • EliHaun
      Posts: 7

      blender was on mute! (I feel like an idiot)

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      22.1
      Dec 18, 2010 at 12:47 pm
  23. laabo
    Posts: 1

    Fantastic tuto! Thanks David!

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    23
    Jan 2, 2011 at 3:11 am
  24. Sam Welker
    Posts: 2

    For audio you should have a sample rate of 48,000khz instead of 41,000khz if you want to up the quality. The bit rate needs to be up there as well. 96 or 128 are good places to go for Super high quality. Compression like AAC or PCM or WAV are all better than mp3, but file size is affected there. I suggest aac.

    Also, very nice tutorial :)

    Keep it up man!

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    24
    Jan 24, 2011 at 9:05 pm
  25. Posts: 24

    way cool!

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    25
    Nov 24, 2011 at 2:22 pm
  26. peter
    Posts: 4

    to complicated to follow. all i want is the very basic how to use it–so far no tutorials i have found on it are basic–lots of extra conversation and really distracting– I cannot keep up with the conversation . I appreciate the difficult to but this tutorial together.

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    26
    Mar 27, 2012 at 6:05 am

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