In this quick Blender 2.5 video tip we demonstrate how to use the Screw modifier. This modifier is useful for making things like wine glasses, nuts and bolts.

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Discussion

13 Responses to “Tip: Using the Screw Modifier”
  1. Posts: 18

    Now.. just destroy the glass with a bullet…:)

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    1
    Dec 10, 2010 at 10:16 am
  2. Posts: 71

    that would be cool to see the glass shatter. :)

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    2
    Dec 10, 2010 at 10:21 am
  3. Posts: 43

    Thanks for the tip, great introduction.

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    3
    Dec 10, 2010 at 11:04 am
  4. cbleslie
    Posts: 4

    Otherwise known as “revolve” in every other modeling system, ever. :)

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    4
    Dec 10, 2010 at 11:10 am
    • blenfranklin
      Posts: 1

      not really. I’ve seen it called “lathe” ;)

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      4.1
      Dec 14, 2010 at 12:26 am
  5. Posts: 30

    thanks for the tip :)

    @trinity5150

    andrew price (blenderguru.com) made a tutorial on shattering glass ;)

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    5
    Dec 10, 2010 at 1:43 pm
  6. Posts: 15

    @MisterX :: yeah i’ve seen that tutorial of mrPrice and it was awesome too

    @mrWilliamson :: Superb delivery you got there. Newbie like me is in need of this kind of knowledge.

    sorry for the bad english :b

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    6
    Dec 10, 2010 at 7:33 pm
  7. crazyblender
    Posts: 9

    THANX. VERY HANDY UTILITY TO MAKE BOTTLES, VESSELS, ETC. THIS WAS A FEATURE IN AUTODESK MAYA WHEN I FIRST USED IT. NOW IT IS IN BLENDER. VERY HAPPY FOR IT. IN FUTURE I EXPECT FROM BLENDER TO ADD MORE NEW MODIFIERS.
    AND WHAT ABOUT THE OCEAN SIMULATOR PLUGIN, WHICH IS A NEW FEATURE FOR BLENDER, ARE YOU READY WITH IT Mr.Williamson.
    REGARDS

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    7
    Dec 10, 2010 at 9:22 pm
  8. anderson
    Posts: 5

    can’t i screw along a cruve? that would increase this modifiers use much more

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    8
    Dec 11, 2010 at 2:11 am
    • stevemiller
      Posts: 8

      @anderson,

      just add a curve deform modifier after the screw modifier. just tested it now, works like a charm :)

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      8.1
      Dec 11, 2010 at 11:48 am
  9. Jonathan Torres
    Posts: 17

    Thank you for explaining how the screw modifier works ^-^ I actually avoid using it because I never got any good results with it. Now I can stop modeling my wine glasses by hand and just use the modifier :D

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    9
    Dec 12, 2010 at 5:21 am
  10. Posts: 43

    how did you make this go around the bolt? i am trying to make a spring go around a cylinder but it just makes a ball around itself, where yours makes a loop, and when i add iterations the mesh just extends upwards in a spiral. confused :/

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    10
    May 1, 2013 at 4:52 pm
    • Posts: 43

      ok, i’m a noob, the initial “spin” is dependent on the 3d cursor, mine was still at the center of the mesh i was trying to screw. worked it out thanks to the low energy light bulb tutorial so thanks again guys :)

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      10.1
      May 2, 2013 at 5:21 am

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