In this Citizen exclusive Blender 2.5 video tutorial series, we go through a hard-surface modeling exercise by creating a highly detailed M4 assault rifle.

In part 6 of this modeling series we begin modeling more of the body details of the gun and tweak some of the body shape to make it more accurate.

Modeling an M4 Rifle<>

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Discussion

4 Responses to “Exclusive: Modeling an M4 Rifle – Part 06”
  1. Posts: 22

    Sweet! I assume you’re home again producing VT’s? ;)

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    1
    Dec 1, 2010 at 3:07 am
  2. Posts: 54

    Ah, cool, I was wondering how to do the forward assist and make it look halfway good…

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    2
    Dec 1, 2010 at 7:54 pm
  3. Nick Dart
    Posts: 15

    Very nice Jonathan
    And well done at the blender conference.

    -Nick

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    3
    Dec 4, 2010 at 12:30 pm

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