In this video blender tutorial, I go over creating a some rudimentary models that look as though they’ve been modeled out of clay, then we go in and use the Particle Hair with object settings to place multiple copies throughout the scene, and finally we set up a myriad of procedural colors to apply to each part of the “clay” scene.
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22 Responses to “Creating a Simple Claymation Style Scene”Leave a Comment















Funny how I can start to think about a problem and then you produce a tutorial on it.
This is the third time it happens.
I have no idea how you do it – but dont stop.
I first!!!!!!!!!!!
Unfortunately, that is not the case.
great tut, but can’t get part B to work
The second part of the video is inaccessible on Vimeo (private video)
Thanks david, with this I can probably make some decent children friendly cartoon shorts
I aked it for you recently and you answer my request almost online! Great guy!
I think it is possible to use this tutorial to create many other cartoon styles, like a house, a little car etc…
Thanks a lot man!
Hey man,
do you ever sleep?
Just watched your Johnny Blender 2.0 series on You Tube.
Was great fun to watch and I learned a lot.
This one was fun too.
So a BIG thank you for your work.
Cheers Gerald
@ David Ward
I would like a tutorial about Vertex Painting
Great tutorial, I have actually been working on some clay like scenes myself, and this helped alot!
One thing though, I’ve found that when using the particle system for grass and the like, using the “particle mode” to add, cut, and comb the hairs gives you a lot more control then the “weight paint”…
looks a bit cheesy, but thanks anyway
. btw. it would be nice, if Blender Cookie team could make a tutorial on how to create a realy good lightnig/ rendering setup in blender, using only the blender renderer. Almost all the renders (from Blenders internal renderer) I saw look like plastic and very CG, unless you use some other rendering software (Luxrender, YafRay, etc). However there are some techniques – judging from Sebastian’s Konig artworks – that let them shine and look very high end. Once again, thanks for the tut
best regards.
I have problemes with walk and paths with blender beta version It works with blender 2.49 I learn this tichnic from you jhonny blender 1
Lovely tut. It was fun, and I learned a lot
http://media.365project.org/1/566109_cdfqrsvy56_m.jpg
Thank you David.
You are a awesome teacher.
Rudl
trying to watch part B on the vimeo site, says that it is a private video and won’t present video….
http://vimeo.com/16240204
It works now
Great tut indeed, but I have one problem. I think you should explain what you are doing more often (as it’s tagged with beginner) for example at 3:18, where you add loops, I had to search elsewhere on how to do this. Mentioning the keyboard shortcuts when you do something would be a massive help and improve the tutorial greatly!! Sorry for my moaning. Thanks again!
Ah Andrew, I am searching for the same content on loops, can you tell me what you found?
I also dont find the Median Pivot point when he changes back to it from center? Anyone tell me what Median is called now?
Thanks!
David I can’t thank you enough for this tut, I am illustrating my second children’s book and am using blender. I have been trying to figure out how to get that overall cartoon appearance and you have helped me a great deal.
In 2.59, when I select a rotation, the trees do not move no matter which one I select. In 2.61, there is no option to set angular velocity to “none”. How can I make my particles rotate randomly? (this question is about part b)
One of my favorite tutorials ever! …and I watch a lot of tutorials. Procedure and creativity at the same time. I learned a lot – and am ready to play in Blender after hitting a wall not too long ago.
aaaand, I just watched the bouncy ball one, another one of Ward’s. I’m going down his / your stuff now. Such good stuff. Small mention, it was fun hearing someone else frustrated with finger seizures. Darn involuntary keystrokes.
http://cgcookie.com/blender/2010/09/29/creating-a-bouncing-ball-rig