In this quick Blender 2.5 video tip we demonstrate how to easily fake reflections for objects when you do not have an environment around the object to reflect or do not wish to use raytracing.

You must be logged in to upload images. Register

Discussion

17 Responses to “Tip: Faking Reflections”
  1. swims
    Posts: 18

    Hi Jonathan,

    Wrong video embedded :)

    Thanks

    #
    1
    Sep 1, 2010 at 6:33 am
    • Posts: 16

      @ swims,
      Is the right video for being a wrong one, though :p
      Maybe Bug Reporting vid can be used to summit a wrong video report :p lol

      -Tungster

      #
      1.1
      Sep 1, 2010 at 6:46 am
    • AlexDS
      Posts: 33

      you have to go to vimeo to view it

      #
      1.2
      Nov 5, 2010 at 7:04 am
  2. Posts: 24

    If you go to their Vimeo site you can see the Faking reflection video there till it get fixed on this page.

    #
    2
    Sep 1, 2010 at 6:48 am
  3. Posts: 24

    Cool little tip though :-)

    #
    3
    Sep 1, 2010 at 6:52 am
  4. Posts: 299

    That is what I get for trying to publish a tutorial too early in the morning. Updated embed code is there and thank you for letting me know. :)

    W

    #
    4
    Sep 1, 2010 at 7:18 am
    • Posts: 24

      It’s ok, we’ll forgive you this once. But, only since you bring us Blender goodies all the time.

      #
      4.1
      Sep 1, 2010 at 8:57 am
  5. Pawel
    Posts: 24

    There’s no video here OR on Vimeo…

    #
    5
    Sep 1, 2010 at 12:30 pm
    • Pawel
      Posts: 24

      Sorry, the video IS working on Vimeo. Seems I had a script blocker on :)

      #
      5.1
      Sep 1, 2010 at 12:32 pm
  6. Brennan
    Posts: 18

    Sweet deals! I love simple alternatives, man. It looks so good too!

    Thanks Jonathan, keep up the awesome tutorials!

    #
    6
    Sep 1, 2010 at 1:48 pm
  7. Omar_Ramirez
    Posts: 10

    Quite nice XD

    I really need to learn a lot more about materials, lighting and texturing Xd

    #
    7
    Sep 1, 2010 at 2:30 pm
  8. Marius
    Posts: 1

    Hi Jonathan,

    I have followed the tutorial using 2.49 and I found that a better way to get rid of the color cast and use only the highlights values of the image map would be to leave the blend mode to Mix, hit the No RGB button (in 2.5 I think it’s RGB to Intensity) and change the color below to white.

    Not sure it could help somebody, for me was helpful to put some highlights on a glass using a HDR image, without getting the color information as well.

    You have a great website, I learned a lot of Blender in a matter of weeks, thanks to you. :)

    #
    8
    Sep 1, 2010 at 7:14 pm
  9. Vinicius Niu
    Posts: 6
    #
    9
    Sep 1, 2010 at 7:34 pm
  10. MeshWeaver
    Posts: 37

    I used the Reflection mapping the other day, but I didn’t know about Screen :D I’ll definitely try it out, might improve my render.

    Thanks Jonathan for another awesome video :D

    @Vinicius Niu – very, very nice coffee mugs, they look real! :D

    #
    10
    Sep 2, 2010 at 10:07 am
  11. Posts: 1

    hey ur tutorials are awsome i need to ask u somthing how do u make like a transformation of a person to some creature like i don’t know a bird :)

    #
    11
    Sep 2, 2010 at 6:14 pm
  12. Serpent36
    Posts: 80

    Cool effect, and very quick and easy.

    #
    12
    Sep 2, 2010 at 8:45 pm
  13. wispcolor
    Posts: 3

    awesome! now i can make metallic characters!

    #
    13
    Sep 28, 2011 at 6:59 pm

Leave a Comment