In this quick Blender 2.5 video tip we demonstrate how to simplify messy animation curves using one of the new Addons in Blender 2.53. This video also demoes using the Record feature in Blender to keyframe the live movement of an object.
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Cool! I can totally see this being useful for animating simple things such as an object falling with some bounces, then clean up the curves and adjust. This seems like it could be faster than traditional key frame animation for some things.
Cool! I can totally see this being useful for animating simple things such as an object falling with some bounces, then clean up the curves and adjust. This seems like it could be faster than traditional key frame animation for some things.
Thanks Jonathan! One thing folks may want to remember is that you can do this one curve at a time, without selecting all the curves at once, since some curves will require more work than others
That’s a great tip. Many times when you key a bone by pressing r,s or g, blender places a key on all the curves. I see this as a practical way to smooth F-Curves. 2.49 had something similar with threshold levels ( Clean Curves ). But this implementation seems to work better since it is non-destructive. You can see in real time how it goes. Thanks for that tip.
meh heh heh…..
physics simulaiton, I’m coming for you!!!
great tip.
not to mention importing bvh files….
Oh man, the addons! they’re become really usefull. and there’s tons of them. and I hope there getting more and more. it’s user made PY scripts right? people do scripts, send in. and it’s gettin’ distributed with blender.
Great tip, man!! Thanks
Killer feature!
Great Tip!
Thanx Jonathan!
Your lessons are very cool and delicious!
PS.: There is also a addon for simplifying (smoothing) bezier curves in the 3D view.
Great tip. Thanks for sharing.
whoa that is nice, love the quick tips
Great tut but I can´t apply “simplify curve” to a selection I made, it applies to the whole animation
nice!!
thx for this little “trick”!!
Great job. Thanks for this.
Cool tip. It’s almost like a path animation without the path.
Can we use that script with 249.2 also?
I’m doing a lot of animation lately, trying to get better. I use curves, they’re very helpful. I have a question, I have a character that after a few shots he sees a ball and picks it up to throw it. How can I attach it to his hand without keyframing the ball as his hands move around?
Thanx Dude, thats actually an easy way to make simple animation which I(At the moment) stink at….Now maybe i can and some decent videos
Hi , is this missing in 2.54 ?
i doesnt appear here , can anyone try it ?