Tip: Adding Multiple Materials to a Single Object
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In this quick Blender 2.5 video tip we demonstrate how to add multiple materials to a single object, giving you more control over the display of your objects.
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Really simple but awesome tip! Thanks!
Greetings from South Africa
It was certainly a useful tutorial for this Blender beginner. But I have a question that I need sorting: Wasn’t that THREE objects, only ‘stacked’ on one another? I can see how you can colour each of them.
If they were NOT three objects, how did you segment them? My aim is to take a default cube and colour (or texture) each of its side independently.
Thanks for your time,
gravy
Didn’t see an answer to your, but it seemed to be that it was one object. A simple cube with a couple of edge loops cut in and then extruded to a negative.
By selecting the faces in the loop, he was able to assign just those faces a separate material while maintaining a water tight model.
Now I JUST need to learn the keyboard shortcut for selecting loops. LOL!
Does Blender still have a 16 Material per object limit?
I’m coming from Lightwave 3D where I made HEAVY use of both Materials and Grouping for part names.
That limitation will be a real PITA to deal with if it survives to Blender 2.61.