In this quick Blender 2.5 video tip we demonstrate how to add multiple materials to a single object, giving you more control over the display of your objects.
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Is it also usefull on sub-d objects, for example, white racing-stripes on a black ford mustang?
Thanks Men!! Simple, direct and very usefull!
Audio is muffled it only work on the base speaker
Nice one. I at the moment following the Blender 2010 tutorial . its GREAT!
Ive already seen mulitple tutorials on this.
hey Jonathan !
nice tutorial…
I would know : how do you do for having a so fast render with blender (for movies, and pictures)
because with my mac it’s so long…(and boring)
(excuse me for my bad english, I am french)
I have no sound!?
I don’t have it here or directly on Vimeo. Anyone else having this problem? Other videos have sound
It’s only on one speaker for me….
I don’t have video at all. Theres just a big white space where the video should be.
Vimeo services were down some time, but now it’s working fine. Thanks for the video!
I still don’t have sound ;n;
Well, this seems to only use left channel
Nice and simple video. Now maybe one about the same describing some simple textures added to the “stepped cube.” Maybe even a quick reference to node materials and texture. Again, good work.
One problem, I had to turn my audio all the way up to hear more than a whisper.
For some reason only the left sound channel is active. I imagine it was a problem during recording. I have noticed a lot of BC tutorials have had low sound or other sound related problems lately. Might need to get J.W. a new mic…
Hey guys – just wanted to let you know we are following this and digging to see if it is on the actual recording or compression we used.
pretty cool! ok, i already know how to do this, but “back to basics” is always good, sometimes I forget the basics and oget lost in the more advanced (and sometimes more effective) methods…a problem I have in mathematics sometimes, lol
i see someone has already commented on the left-only sound…other than that it sounded very clear to me
Go BlenderCookie!
Can you guys make these tips available for download (on vimeo maybe?)? It would be nice to be able to hang on to them. Thanks.
I made the ghetto version of this tutorial on my vimeo, but I think this one is a bit better
nice work as usual BC
Hi,
thanks for this tutorial but what about textures? I tried it and it does not work to assign textures on some polys. Is there a way to do it without unwrapping it? In Cinema4d you just select the polys and put your texture on them.
Really simple but awesome tip! Thanks!
Greetings from South Africa
It was certainly a useful tutorial for this Blender beginner. But I have a question that I need sorting: Wasn’t that THREE objects, only ‘stacked’ on one another? I can see how you can colour each of them.
If they were NOT three objects, how did you segment them? My aim is to take a default cube and colour (or texture) each of its side independently.
Thanks for your time,
gravy
Didn’t see an answer to your, but it seemed to be that it was one object. A simple cube with a couple of edge loops cut in and then extruded to a negative.
By selecting the faces in the loop, he was able to assign just those faces a separate material while maintaining a water tight model.
Now I JUST need to learn the keyboard shortcut for selecting loops. LOL!
Does Blender still have a 16 Material per object limit?
I’m coming from Lightwave 3D where I made HEAVY use of both Materials and Grouping for part names.
That limitation will be a real PITA to deal with if it survives to Blender 2.61.