mechanic_feature_part8

Become a citizen to access this content

Access every post, every video, every resource, every source file...starting at $18/mo!

Join Now

Citizen Exclusive: Modeling the Mechanic – Part 8

This exclusive Video Blender tutorial will cover the entire of process of modeling the mechanic character based off of the concept art by Drew Wolf. In this tutorial you will see the entire modeling process demonstrated, everything from blocking-in to fine detail work. You will find many techniques throughout that you may apply to your own modeling to improve your work flow.

In part 8 of this Citizen exclusive Blender 2.5 video tutorial series we take a break from the normal flow of things and run through a timelapse sculpting session. This sessions makes use of the techniques taught in previous sections to make progress on the model as a whole.

To download this tutorial please log into your citizen account here, or join the ranks today. Remember that being a citizen member not only gives you access to periodic exclusive tutorials, but access to our complete source library from Max Cookie, Modo Cookie and Blender Cookie. Normally 4USD a piece.

Thank you for the support and more education is on the way!

exclusive_mechanic_screen00

*Concept art was submitted and completed by DREW WOLF

What is Covered in this Lesson
  • Detailing the glove
  • Detailing the apron
  • Detailing the hand
  • Detailing remaining accessories

mechanic_part8_screenshot_01

mechanic_part8_screenshot_02

mechanic_part8_screenshot_03

Leave Comment

Discussion

14 Responses to “Citizen Exclusive: Modeling the Mechanic – Part 8”
  1. Posts: 8
    gibson543 says:

    I have a problem, I’ve tried downloading the first, second, and third videos. The second one downloaded good. But the first has stopped three times because my PowerBook G4 has “Failed to Decompress” Same goes for the third video. Is there a possible way around this?

  2. Posts: 3
    Jeremy Webb says:

    This was a really great tutorial overall. I can’t wait to see what’s next with this model. I’d really like to see some UV mapping and a tutorial on the particle system.

    Are particle system and UV texturing systems stable or are we waiting on the developers to do some more fine tuning on those systems?

  3. Posts: 9

    OMG I just became a citizen and Instantly I was rewarded for my purchase!!! I always start with detail and then give up! and now I know why! I am very happy with my purchase!

    • Posts: 558
      Wes Burke says:

      Thank you for the comments and appreciate the support of us and the site. Helps keep the education flowing. ;) Talk more soon and have a great week.

  4. Posts: 10
    vic robinson says:

    just finished watching the whole thing…. amazing… being one who was shown this because i used zbrush, ive always enjoyed blender, but missed the sculpting aspect…. its muuuuuch easier to use.

  5. Posts: 5
    et says:

    I dont have citizens

  6. Posts: 15
    bastion says:

    Jonathan thanks for the tut it answers some questions left by “Kara.” Still have a few though.

    1) Did you ever do the hair. I could not fine a 9th video?
    2) Do you have any videos where you model the inside of the mouth? It’s the only piece missing.

    Thanks

    • Posts: 3874

      Hey Bastion,

      Did you not get the part on the hair for Kara? It should be there in the complete download. And no, I have not done a video that covers the inside of the mouth. I do hope to do this in the near future though.

      -Jonathan

      • Posts: 15
        bastion says:

        Thanks for the quick reply. I do have the hair for Kara. It looked like you were doing something different with the Mechanic and I was just interested to see a different technique. Thanks for all the great work.

Leave a Comment

You must be logged in to post a comment.