This quick Blender 2.5 video tip shows how to make a simple drop-cloth effect like those you see photographers often use as their backgrounds to display products, etc.. The tip also demonstrates how to make the drop cloth follow the camera’s rotation.

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Discussion

15 Responses to “Tip: Creating a Simple Studio Backdrop”
  1. Posts: 124

    muito simples mesmo :D

    thx

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    1
    Apr 5, 2010 at 9:52 pm
  2. janidotux
    Posts: 9

    So simple, so helpful!!!
    Thanks.

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    2
    Apr 6, 2010 at 6:47 am
  3. Posts: 53

    nice tip, the constraint was a good idea!

    @Thiago Kolb: Brasileiros na area, que bom!

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    3
    Apr 6, 2010 at 10:47 am
  4. Posts: 66

    Looks very nice, this might even top the shadows only technique.

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    4
    Apr 6, 2010 at 10:23 pm
  5. Wehrdo
    Posts: 18

    Thanks for this tip. I’ve actually been doing something like this myself, but instead of making it only one direction, I made it almost like a bowl that my object sat in. I had never thought of a track to constraint so it would copy the camera’s rotation.

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    5
    Apr 7, 2010 at 6:23 am
  6. Tobey
    Posts: 98

    Neat tip, I’ve always been kind of struggling with presenting the renders beyond the world’s background color. Thanks.

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    6
    Apr 7, 2010 at 11:24 am
  7. MeshWeaver
    Posts: 37

    ooh, gotta try that :D

    btw Jonathan, did you change your microphone? the audio isn’t the same as usual… it seems like there’s more echo…

    i love these video tips, they’re really cool :D

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    7
    Apr 7, 2010 at 2:21 pm
    • Posts: 1761

      I haven’t changed my mic but I have moved to a new house. I have done some further testing and the echo is no longer there, not quite sure what went wrong this time…

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      7.1
      Apr 7, 2010 at 3:05 pm
  8. Creative King
    Posts: 1

    Thanks! Great Tip!!!

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    8
    Apr 8, 2010 at 6:04 am
  9. Posts: 54

    I had a slight issue with this one. When I apply the constraint, when I rotate the camera, the backdrop doesn’t rotate with the camera as a single unit like in the video. The backdrop does rotate, but independently of the camera, making it unusable. Am I missing a setting? I’m using the 2.5 Alpha 2 download from blender.org.

    Thanks for the tip, though!

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    9
    May 1, 2010 at 11:09 pm
  10. Posts: 99

    Thanks so much for this, Jonathan.
    I’d love to see more rendering tips to make my models look real.
    Some material tutorials too, please.

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    10
    Jun 22, 2010 at 8:12 am
  11. MikeV
    Posts: 1

    What is set to make the camera orbit around the 3D cursor? I know it’s a simple thing and recall seeing it in the past but so far the solution had escaped my search.

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    11
    Nov 13, 2010 at 2:23 pm
    • Posts: 1761

      Just press the “.” key to set the cursor as the pivot point and then rotate the camera as you wish.

      -Jonathan

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      11.1
      Nov 14, 2010 at 9:02 am
  12. J.D.
    Posts: 1

    Genius! Thanks for saving me loads of time.

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    12
    Dec 17, 2010 at 12:46 pm
  13. haumOuby
    Posts: 1

    best for you for more chanelbagforsale.net-0121 to your friends

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    13
    Jan 20, 2012 at 8:47 pm

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