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	<title>Comments on: Modeling a Porsche 911 GT3 RS – Part 07</title>
	<atom:link href="http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%E2%80%93-part-07/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/</link>
	<description>Blender 3D Tutorials and Training</description>
	<lastBuildDate>Mon, 21 May 2012 21:08:01 +0000</lastBuildDate>
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	<item>
		<title>By: thomas speed</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-81390</link>
		<dc:creator>thomas speed</dc:creator>
		<pubDate>Sun, 11 Mar 2012 17:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-81390</guid>
		<description>hardcore info&#039;s here.</description>
		<content:encoded><![CDATA[<p>hardcore info&#8217;s here.</p>
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	</item>
	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2793</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Mon, 14 Feb 2011 04:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2793</guid>
		<description>Hi Santi, the tire reference came from http://istock.com. You can find the direct link here: http://www.istockphoto.com/stock-photo-4563222-car-wheel.php

-Jonathan</description>
		<content:encoded><![CDATA[<p>Hi Santi, the tire reference came from <a href="http://istock.com" rel="nofollow">http://istock.com</a>. You can find the direct link here: <a href="http://www.istockphoto.com/stock-photo-4563222-car-wheel.php" rel="nofollow">http://www.istockphoto.com/stock-photo-4563222-car-wheel.php</a></p>
<p>-Jonathan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Santi</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2792</link>
		<dc:creator>Santi</dc:creator>
		<pubDate>Sun, 13 Feb 2011 23:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2792</guid>
		<description>Jonathan, I would like to know the sourceof the tire background image, I can&#039;t get it anywhere!!!!!!!!!!!
Thanks and congrats for this great tutorial</description>
		<content:encoded><![CDATA[<p>Jonathan, I would like to know the sourceof the tire background image, I can&#8217;t get it anywhere!!!!!!!!!!!<br />
Thanks and congrats for this great tutorial</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cedal</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2791</link>
		<dc:creator>Cedal</dc:creator>
		<pubDate>Mon, 19 Jul 2010 12:32:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2791</guid>
		<description>Hello,
great tutorials.
the car-modelling topic isn&#039;t such a big problem for me, so in first instance it wasn&#039;t interesting for me.
But, when I watched the whole video I learned about 6/7 new little features in Blender. For example: I didn&#039;t knew there was an edge slide-function :D. also the alt-D instead of shift-D for linking. AND te select with B and then middle mouse button to deselect :D</description>
		<content:encoded><![CDATA[<p>Hello,<br />
great tutorials.<br />
the car-modelling topic isn&#8217;t such a big problem for me, so in first instance it wasn&#8217;t interesting for me.<br />
But, when I watched the whole video I learned about 6/7 new little features in Blender. For example: I didn&#8217;t knew there was an edge slide-function <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> . also the alt-D instead of shift-D for linking. AND te select with B and then middle mouse button to deselect <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2790</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sun, 30 May 2010 01:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2790</guid>
		<description>Hello, thanks for all of the work you have done here.

I have a quick question, when working with sub surfed meshes like the car, is there any benefit in using loop cuts for making the edges sharper vs using edge creases. Am I missing something because it would seem that edge creases keeps the mesh cleaner, does it cause problems later?

Keep up the great work,
-Matt</description>
		<content:encoded><![CDATA[<p>Hello, thanks for all of the work you have done here.</p>
<p>I have a quick question, when working with sub surfed meshes like the car, is there any benefit in using loop cuts for making the edges sharper vs using edge creases. Am I missing something because it would seem that edge creases keeps the mesh cleaner, does it cause problems later?</p>
<p>Keep up the great work,<br />
-Matt</p>
]]></content:encoded>
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	<item>
		<title>By: iulian</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2789</link>
		<dc:creator>iulian</dc:creator>
		<pubDate>Sat, 29 May 2010 13:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2789</guid>
		<description>Jonathan Williamson keep up the good work :)


Long time ago I&#039;ve made a car ( here is the link http://freemodels.ewb.ro/?s=bugati ), and I&#039;ve made the car from 1 mesh( so =&gt; many vertexes ).... there were lots of things I learn just by watching the car series

so I&#039;m voting for live tutorials and please keep your style...</description>
		<content:encoded><![CDATA[<p>Jonathan Williamson keep up the good work <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Long time ago I&#8217;ve made a car ( here is the link <a href="http://freemodels.ewb.ro/?s=bugati" rel="nofollow">http://freemodels.ewb.ro/?s=bugati</a> ), and I&#8217;ve made the car from 1 mesh( so =&gt; many vertexes )&#8230;. there were lots of things I learn just by watching the car series</p>
<p>so I&#8217;m voting for live tutorials and please keep your style&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Occulus</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2788</link>
		<dc:creator>Occulus</dc:creator>
		<pubDate>Tue, 13 Apr 2010 08:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2788</guid>
		<description>&quot;What makes your Education site great is that Jonathan, Kernon and Dave have different styles and approaches of teaching.&quot;

This. While I do appreciate Jonathan&#039;s style the most (I find it the easiest for me to follow), it needs to be remembered that not everyone learns the same way. Having multiple people teach this software using multiple teaching styles ensures the broadest audience possible, which is nothing but a good thing for any open source software. This is actually one of the reasons I come here; I found in Jonathan&#039;s tutorials a learning method that makes the information stick in my mind, which is exactly what I was looking for in the first place.

Others will feel that another author does it better, and that&#039;s fine. Whomever it is we learn the &#039;best&#039; from doesn&#039;t matter; the important thing is that we learn and retain the lessons given.</description>
		<content:encoded><![CDATA[<p>&#8220;What makes your Education site great is that Jonathan, Kernon and Dave have different styles and approaches of teaching.&#8221;</p>
<p>This. While I do appreciate Jonathan&#8217;s style the most (I find it the easiest for me to follow), it needs to be remembered that not everyone learns the same way. Having multiple people teach this software using multiple teaching styles ensures the broadest audience possible, which is nothing but a good thing for any open source software. This is actually one of the reasons I come here; I found in Jonathan&#8217;s tutorials a learning method that makes the information stick in my mind, which is exactly what I was looking for in the first place.</p>
<p>Others will feel that another author does it better, and that&#8217;s fine. Whomever it is we learn the &#8216;best&#8217; from doesn&#8217;t matter; the important thing is that we learn and retain the lessons given.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Max</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2787</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Thu, 08 Apr 2010 19:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2787</guid>
		<description>Hello, I have a question, when will all the parts of this tutorial be finished and posted here? I mean when the last part (with coloring and lighting and all of that...) of the tutorial will be made?

Thanks,
Max</description>
		<content:encoded><![CDATA[<p>Hello, I have a question, when will all the parts of this tutorial be finished and posted here? I mean when the last part (with coloring and lighting and all of that&#8230;) of the tutorial will be made?</p>
<p>Thanks,<br />
Max</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Max Lauber</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2786</link>
		<dc:creator>Max Lauber</dc:creator>
		<pubDate>Wed, 07 Apr 2010 21:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2786</guid>
		<description>Thanks I really needed this.</description>
		<content:encoded><![CDATA[<p>Thanks I really needed this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: asmithey</title>
		<link>http://cgcookie.com/blender/2010/02/22/modeling-a-porsche-911-gt3-rs-%e2%80%93-part-07/#comment-2785</link>
		<dc:creator>asmithey</dc:creator>
		<pubDate>Mon, 29 Mar 2010 05:33:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2364#comment-2785</guid>
		<description>Any chance we can see a highly detailed furniture modeling tutorial from you Jonathan?  Like a pillow backed chaise lounge or an ornate wicker chair.

I tired to post some links example images but I was told my post felt to Spammy.

Thanks,

Aaron</description>
		<content:encoded><![CDATA[<p>Any chance we can see a highly detailed furniture modeling tutorial from you Jonathan?  Like a pillow backed chaise lounge or an ornate wicker chair.</p>
<p>I tired to post some links example images but I was told my post felt to Spammy.</p>
<p>Thanks,</p>
<p>Aaron</p>
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