What Does Your Brain Crave?
Jonathan and I meet just about every week for a couple hour long Skype call. Usually on our punch list is to discuss lesson goals and topics, how can we bring new things to the site, and to see how each others dogs are doing.
Both of us realized that our education topic lists are starting to get on the short side and need your help to fill them back up. So we ask the question…
What would you like to learn?
Did you see something specific in a movie that you would like to recreate? (*Note, yes we would all love to have a tutorial on how to recreate Avatar
) Or did see a neat 3D affect in a commercial, game, or in a viral video? Or if you are more interested in the fundamentals of topology, texturing, or rendering.
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Discussion
99 Responses to “What Does Your Brain Crave?”Leave a Comment
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A tutorial on the easy way to make complex camera moves, maybe a cool camera setup without keyframes or less keyframes, how to easy deal with the deph of field, etc.
A tutorial on texturing and lightening complex transparents objets for professionnal cosmetic projet. from illustrator to blender for packaging, tubes bottles, etc. how to deal with the differents printing process, with translucent cream,cloudy or totally transparent tubes, etc. How to unwrap correctly a tube to have a good texture not so deformed.
A tutorial on cool transforming vehicle. It adapt to all situations : rolling, walking, flying, climbing, swimming from concept cookie scetches, to blender cookie to unity cookie. I loved the consept of Max Hammond’s ant rig and i would love to see this applyed to a multitasks vehicle.
An organic metamorphosis,like an accelerated growing creature in a fish tank laboratory, freshly birthed from an egg and transforming quickly to is adult state. From concept cookie to blender cookie. with a semi transparent skin to see some organes on it, like deep sea creatures:)
I saw a lot of cartoonish effects for growing textes and objets for motion graphics, with elastic/delay effects, it could be cool to see some cartoony or low poly motion graph with some of those effects and cool typo effect too really love the typo tuto by the way people use often c4d to do those things but i would love to see what blender can do for motion graphics world.
How about creation of a Blender Short? From Concept, Modelling, Rigging, Texturing, Camera setup, compositing, up until it’s ready for release?
The only thing I’ve found on how to do it so far is the book Blender Foundations by Roland Hess. Although there are some first class tutorials on how to do everything seperately, how about bringing everything together in one whole series? It doesn’t have to be complex, just a simple short showing everything involved in creating a professional short
Not too much to ask, surely
haha
i would love to see update topology and modeling tutorials
Have you seen my Topology Collection?
http://cgcookie.com/blender/cgc-series/learning-mesh-topology-collection/
Hi, i came from C4d and, when i have to move copy paste an objet made of lots of other objets, i only have to select the parent of the hierarchy in the objet manager(outliner in Blender) and the total hierarchy is used. But in Blender those fonctions are quite strange and disturbing, maybe you have a small tutorial to clarify those copy/paste manipulations of hierarchies.
Hi Nicolas,
Currently hierarchies are not taken into account when duplicating objects. They don’t work like groups in many other software packages, so you’ll need to select all objects you wish to duplicate.
Cheers,
Jonathan
Hi, i would love to make a photo shoot scene and use it when i have to render my new models but i don’t know how to import my photoshoot scene to my actual sene where i make my new objet. Is there some kind of scenes libraries where we can put own scene on and later choose one of theme and import it to the actual scene?
Hi Nicolas,
Using Linking/Appending is probably the way to go: http://cgcookie.com/blender/2010/07/12/tip-appending-and-linking/
thanks Jonathan
Hi, i don’t know where to post it, i use a wacom tablet with blender and i’m stuck on some shortcuts, like alt clic to make loop selections. I use the Blender Guru shortcut book but it works for mouse. Is there a official shortcut change list to work with Wacom tablet in blender?
You will need to have the correct wacom drivers installed, it should work just like a mouse would, I have an intuos4 with correct drivers with no troubles.
-Alex
Yes i’ve just install new driver and it work, thanks Alex
I was going to say something along the lines of another hard-edge/vehicle type series. But then there you go putting one up in the site.
.
Too bad I don’t have a credit card right now
I am actually trying to make decent aircraft
http://blenderartists.org/forum/showthread.php?255636-Dasault-rafale&highlight=
and I am stuck on texturing and bump mapping part. I really don’t know how to make decent material so could we make some tutorial about this in cycles
Would love to see more visual effect tutorials, been trying out rayfire and there technical demo is ace. Does Blender bullet physics have breaking connectors ability “dead object” recently started trying out 3ds max but prefer
modelling in blender. Any FX tutorials would be great however do love demolitions and fluid sims if something new on those lines could be done that would be groovy
I’d love to see cameraeffects, how to film stuff. Oh, and I would love a tute on character physical interaction for a fighting scene. Meaning, if you kick or hit someone, how to match those two chars movements so they look solid and affected (both of them) by the the kick/hit. Also, hehe, preferably the separation of a limp or two and some gory blood spilling out.
These techniques would be applicable on a number of scenes, not just gory ones… How to make 2 humanoids interact that is. Not just shaking each others hands (maby you could do IK for both hands) but say, if they kissed, or one slapped the other’s face, how would you do it? (especially since the head doesn’t have IK). And the separation of limbs; should you make an empty for half the arm, and then can you separate the mesh at a keyframe, and how to make some blood gush out at say a straight up angle? Oh, and the effect in Donnie Darko when a waterlike thing comes out of the tummy and follows a set path, a tute on how to do that would be neat. Wow, this post sound way more dark and sinister that I was set out to make it…
Will we ever see a zbrush cookie?
Probably not, but I won’t rule it out, but a more likely site is Sculpt Cookie. Currently our team is stretched very thin and so until we’re able to bring on more support we likely won’t be tackling new sites.
This render was cool. Would like to see a tutorial on how to do this for an animation.
http://cgcookie.com/blender/images/quick-pilot-stereo-render/