Creating an Eyeball

In this tutorial, I show you how to create a fairly realistic-looking eyeball. The iris is made using a technique (using a circle with fractal subdivisions) I learned from a user named “Handlebar” over on the Blenderartist forums.

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119 Responses to “Creating an Eyeball”
  1. Posts: 16
    norvman says:

    There at the end… when you were having trouble rendering shadows from transparency…

    Remember all other materials you want effected by the transparency must have “Recieve transparency” turned on…

    Properties > Materials > Shadow > check the box for ‘Recieve Transparency…

  2. Posts: 1
    sonadow says:

    i can’t watch the video can someone help me out

  3. Posts: 1

    Hi, I’m using Blender version 2.69 and when I set the circle fractal to 10 it is a lot messier and won’t stay flat. Any suggestions?

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