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	<title>Comments on: Citizen Exclusive: Mechanic Part 5</title>
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	<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/</link>
	<description>Blender Tutorials and Training</description>
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		<title>By: Jonathan Williamson</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2520</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Mon, 15 Feb 2010 15:43:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2520</guid>
		<description>I have actually considered this option on numerous occasions. It is something I love to do and I would love to teach at the college level. I figure I will stick with freelance for a while yet, perhaps take a shot and the studio route and then perhaps approach some schools :)</description>
		<content:encoded><![CDATA[<p>I have actually considered this option on numerous occasions. It is something I love to do and I would love to teach at the college level. I figure I will stick with freelance for a while yet, perhaps take a shot and the studio route and then perhaps approach some schools <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: corniger</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2519</link>
		<dc:creator>corniger</dc:creator>
		<pubDate>Thu, 11 Feb 2010 19:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2519</guid>
		<description>That&#039;s actually a good idea. Would require people to actually HAVE all that software though :P I&#039;m definitely gonna get ZBrush, but the rest is way too expensive for now. Still, that&#039;s what I was hoping to do some day, so how about it? :)</description>
		<content:encoded><![CDATA[<p>That&#8217;s actually a good idea. Would require people to actually HAVE all that software though <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  I&#8217;m definitely gonna get ZBrush, but the rest is way too expensive for now. Still, that&#8217;s what I was hoping to do some day, so how about it? <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Marcus</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2518</link>
		<dc:creator>Marcus</dc:creator>
		<pubDate>Sun, 07 Feb 2010 17:04:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2518</guid>
		<description>This comment is a bit off topic, I have an idea for a tip/tut series:
Blender Pipeline integration (Epxorting/ importing to ZBrush, Max, Mudbox...).
I had the idea because of the After Effects Exporter.
Some people who want to head into the industry might ask themselves: Can I use Blender modeling skills when I go to a company? Does Blender blend into pipelines?</description>
		<content:encoded><![CDATA[<p>This comment is a bit off topic, I have an idea for a tip/tut series:<br />
Blender Pipeline integration (Epxorting/ importing to ZBrush, Max, Mudbox&#8230;).<br />
I had the idea because of the After Effects Exporter.<br />
Some people who want to head into the industry might ask themselves: Can I use Blender modeling skills when I go to a company? Does Blender blend into pipelines?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Will</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2517</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Sat, 06 Feb 2010 13:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2517</guid>
		<description>Sorry, a question, which 2.5 version will you be using for sculpting?</description>
		<content:encoded><![CDATA[<p>Sorry, a question, which 2.5 version will you be using for sculpting?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Will</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2516</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Sat, 06 Feb 2010 06:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2516</guid>
		<description>Jonathan,

Great job, again. Ever thought about pursuing a career as a 3D art professor or art director or something? You obviously have a combination of skills that is perfect for these kinds of jobs--not only do are you an artist, but you are also good at teaching and solving problems on the spot. I&#039;m not telling you what you should do . . . but if I had your skill set (umm . . . Pixar and whoever else).</description>
		<content:encoded><![CDATA[<p>Jonathan,</p>
<p>Great job, again. Ever thought about pursuing a career as a 3D art professor or art director or something? You obviously have a combination of skills that is perfect for these kinds of jobs&#8211;not only do are you an artist, but you are also good at teaching and solving problems on the spot. I&#8217;m not telling you what you should do . . . but if I had your skill set (umm . . . Pixar and whoever else).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Codexus</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2514</link>
		<dc:creator>Codexus</dc:creator>
		<pubDate>Fri, 05 Feb 2010 10:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2514</guid>
		<description>It&#039;s looking good!

I agree with Redmole, it&#039;d be great to see that guy textured. Maybe even used in a scene, with the lighting, rendering, postwork, everything covered. Basically all the steps from awesome model to awesome illustration :)

Well that&#039;s probably beyond the scope of what was intended for this tutorial but it&#039;s just an idea for the future.</description>
		<content:encoded><![CDATA[<p>It&#8217;s looking good!</p>
<p>I agree with Redmole, it&#8217;d be great to see that guy textured. Maybe even used in a scene, with the lighting, rendering, postwork, everything covered. Basically all the steps from awesome model to awesome illustration <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Well that&#8217;s probably beyond the scope of what was intended for this tutorial but it&#8217;s just an idea for the future.</p>
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	</item>
	<item>
		<title>By: Redmole</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2513</link>
		<dc:creator>Redmole</dc:creator>
		<pubDate>Fri, 05 Feb 2010 04:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2513</guid>
		<description>I&#039;ve been waiting for this one for a while. Nice work. I was wondering if you&#039;re going to get into the texture of this character eventually? I am getting much better at character modeling, much thanks to you, but I would like to start getting into using textures on a lower poly model.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been waiting for this one for a while. Nice work. I was wondering if you&#8217;re going to get into the texture of this character eventually? I am getting much better at character modeling, much thanks to you, but I would like to start getting into using textures on a lower poly model.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Redmole</title>
		<link>http://cgcookie.com/blender/2010/02/04/citizen-exclusive-mechanic-part-5/#comment-2515</link>
		<dc:creator>Redmole</dc:creator>
		<pubDate>Fri, 05 Feb 2010 04:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2145#comment-2515</guid>
		<description>I&#039;ve been waiting for this one for a while. Nice work. I was wondering if you&#039;re going to get into the texture of this character eventually? I am getting much better at character modeling, much thanks to you, but I would like to start getting into using textures on a lower poly model.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been waiting for this one for a while. Nice work. I was wondering if you&#8217;re going to get into the texture of this character eventually? I am getting much better at character modeling, much thanks to you, but I would like to start getting into using textures on a lower poly model.</p>
]]></content:encoded>
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