<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:series="http://unfoldingneurons.com/"
		>
<channel>
	<title>Comments on: Topology Overview: The Head</title>
	<atom:link href="http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/</link>
	<description>Blender 3D Tutorials and Training</description>
	<lastBuildDate>Mon, 21 May 2012 21:08:01 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: Hadron</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-91346</link>
		<dc:creator>Hadron</dc:creator>
		<pubDate>Fri, 06 Apr 2012 21:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-91346</guid>
		<description>Most tutorials don&#039;t teach you anything worthwile. They make you a one-trick pony, if you will.

This one definately helped me TONS, and I use almost the same edgeflow for faces now, with a few changes. I have slightly more polygons, and the ring around the eyes over the bridge of the nose (the &#039;goggle&#039; edgeloop).

Thank you so much! :D</description>
		<content:encoded><![CDATA[<p>Most tutorials don&#8217;t teach you anything worthwile. They make you a one-trick pony, if you will.</p>
<p>This one definately helped me TONS, and I use almost the same edgeflow for faces now, with a few changes. I have slightly more polygons, and the ring around the eyes over the bridge of the nose (the &#8216;goggle&#8217; edgeloop).</p>
<p>Thank you so much! <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcellors</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-91324</link>
		<dc:creator>Marcellors</dc:creator>
		<pubDate>Fri, 06 Apr 2012 20:56:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-91324</guid>
		<description>Excelent tutorial, thanks for sharing your know-how in a very clear way :D</description>
		<content:encoded><![CDATA[<p>Excelent tutorial, thanks for sharing your know-how in a very clear way <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert Cheshire</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-88566</link>
		<dc:creator>Robert Cheshire</dc:creator>
		<pubDate>Fri, 30 Mar 2012 10:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-88566</guid>
		<description>You know your stuff Jonathan Williamson!! A pleasure to watch. Your advices include studying as much of the work of others as possible - towards mastery of topology as elemental in this topic; I would say that your own tutorial work should be a first port of call with many return visits (technique tutorials-wise). I am new to computerised modelling but have a history in real world, physical construction and the transition to virtual modelling is made much easier by your well schooled work. The same satisfactions exist in mastery of all techniques of any discipline, consequently, the requirement of patience must sometimes be stretched into one of perspicacity. You demonstrate well these things in your tutorials and reference videos. Full marks with distinction!!</description>
		<content:encoded><![CDATA[<p>You know your stuff Jonathan Williamson!! A pleasure to watch. Your advices include studying as much of the work of others as possible &#8211; towards mastery of topology as elemental in this topic; I would say that your own tutorial work should be a first port of call with many return visits (technique tutorials-wise). I am new to computerised modelling but have a history in real world, physical construction and the transition to virtual modelling is made much easier by your well schooled work. The same satisfactions exist in mastery of all techniques of any discipline, consequently, the requirement of patience must sometimes be stretched into one of perspicacity. You demonstrate well these things in your tutorials and reference videos. Full marks with distinction!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-84478</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Mon, 19 Mar 2012 22:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-84478</guid>
		<description>You can signup as a &lt;a href=&quot;http://cgcookie.com/membership&quot; title=&quot; &quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;Citizen member&lt;/a&gt; and then there&#039;s a button to just download the source files :) A membership also gives you complete access to our brand new Interior Architectural Visualization training course: http://cgcookie.com/blender/cgc-series/interior-3d-architectural-visualization/</description>
		<content:encoded><![CDATA[<p>You can signup as a <a href="http://cgcookie.com/membership" title=" " target="_blank" rel="nofollow">Citizen member</a> and then there&#8217;s a button to just download the source files <img src='http://cgcookie.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  A membership also gives you complete access to our brand new Interior Architectural Visualization training course: <a href="http://cgcookie.com/blender/cgc-series/interior-3d-architectural-visualization/" rel="nofollow">http://cgcookie.com/blender/cgc-series/interior-3d-architectural-visualization/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: welfare</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-84473</link>
		<dc:creator>welfare</dc:creator>
		<pubDate>Mon, 19 Mar 2012 22:12:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-84473</guid>
		<description>hey guys, nice work out here.how can i download this video.its kinda difficult to download</description>
		<content:encoded><![CDATA[<p>hey guys, nice work out here.how can i download this video.its kinda difficult to download</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frank</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-69596</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Thu, 09 Feb 2012 13:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-69596</guid>
		<description>Awesome.  never heard of blender, this is the first thing I&#039;ve seen, and I&#039;m stoked.  thanks so much!</description>
		<content:encoded><![CDATA[<p>Awesome.  never heard of blender, this is the first thing I&#8217;ve seen, and I&#8217;m stoked.  thanks so much!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Abul Kalaam</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-59863</link>
		<dc:creator>Abul Kalaam</dc:creator>
		<pubDate>Thu, 12 Jan 2012 12:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-59863</guid>
		<description>A very useful article...

http://www.disneyanimation.com/library/motorcycle_sgp_2008.pdf</description>
		<content:encoded><![CDATA[<p>A very useful article&#8230;</p>
<p><a href="http://www.disneyanimation.com/library/motorcycle_sgp_2008.pdf" rel="nofollow">http://www.disneyanimation.com/library/motorcycle_sgp_2008.pdf</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DILLON DOUGHERTY</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-36401</link>
		<dc:creator>DILLON DOUGHERTY</dc:creator>
		<pubDate>Mon, 21 Nov 2011 19:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-36401</guid>
		<description>thats a time saver i&#039;d a been here for days</description>
		<content:encoded><![CDATA[<p>thats a time saver i&#8217;d a been here for days</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: adeoti adedibu</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-33986</link>
		<dc:creator>adeoti adedibu</dc:creator>
		<pubDate>Tue, 15 Nov 2011 07:29:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-33986</guid>
		<description>i really want to know more about blender, and how to create my own models. i don&#039;t know if someone is ganna help me out</description>
		<content:encoded><![CDATA[<p>i really want to know more about blender, and how to create my own models. i don&#8217;t know if someone is ganna help me out</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul Szulik</title>
		<link>http://cgcookie.com/blender/2010/01/28/topology-overview-the-head/#comment-22021</link>
		<dc:creator>Paul Szulik</dc:creator>
		<pubDate>Wed, 05 Oct 2011 01:49:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2100#comment-22021</guid>
		<description>Jonathan, and what about the interior of the mouth? I haven&#039;t found much about this part of the body very much (in topological sense). Is it possible for you to submit even a single image showing good topology of teeth, tounge etc? I find it very difficult to even think of modelling it without any reference.</description>
		<content:encoded><![CDATA[<p>Jonathan, and what about the interior of the mouth? I haven&#8217;t found much about this part of the body very much (in topological sense). Is it possible for you to submit even a single image showing good topology of teeth, tounge etc? I find it very difficult to even think of modelling it without any reference.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

