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	<title>Comments on: Tip: Combining Two Rigs</title>
	<atom:link href="http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/</link>
	<description>Blender Tutorials and Training</description>
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	<item>
		<title>By: Shawn McCown</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-58720</link>
		<dc:creator>Shawn McCown</dc:creator>
		<pubDate>Mon, 09 Jan 2012 18:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-58720</guid>
		<description>I&#039;m having a problem with this one. At 2:40 in the tutorial, you parent the eye to &quot;Alien_skeleton eyeball&quot; bone. When I do it, the eye moves down to the &quot;Alien_skeleton hips&quot; bone with a dotted line going from the eye to the &quot;Alien_skeleton eyeball&quot; bone. I&#039;m using version 2.61, is there an extra step I need to implement?</description>
		<content:encoded><![CDATA[<p>I&#8217;m having a problem with this one. At 2:40 in the tutorial, you parent the eye to &#8220;Alien_skeleton eyeball&#8221; bone. When I do it, the eye moves down to the &#8220;Alien_skeleton hips&#8221; bone with a dotted line going from the eye to the &#8220;Alien_skeleton eyeball&#8221; bone. I&#8217;m using version 2.61, is there an extra step I need to implement?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JcMorales</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2066</link>
		<dc:creator>JcMorales</dc:creator>
		<pubDate>Fri, 23 Jul 2010 20:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2066</guid>
		<description>Hello David and friends,

I was thinking if would be possible to resize a rigged and skined model without broken it. Im asking because i have modeled a character but after finish the rigging and skinning process i have taking into a count than the arms are so lenght. Is it possible? Thats could be an idea for another of your greats tutorials.

Thanks</description>
		<content:encoded><![CDATA[<p>Hello David and friends,</p>
<p>I was thinking if would be possible to resize a rigged and skined model without broken it. Im asking because i have modeled a character but after finish the rigging and skinning process i have taking into a count than the arms are so lenght. Is it possible? Thats could be an idea for another of your greats tutorials.</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dave Ward</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2065</link>
		<dc:creator>Dave Ward</dc:creator>
		<pubDate>Sun, 17 Jan 2010 07:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2065</guid>
		<description>you my boy, wes :D</description>
		<content:encoded><![CDATA[<p>you my boy, wes <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Solineoz</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2064</link>
		<dc:creator>Solineoz</dc:creator>
		<pubDate>Fri, 15 Jan 2010 19:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2064</guid>
		<description>That&#039;s a great tip, gona save some time with the rigging now :)</description>
		<content:encoded><![CDATA[<p>That&#8217;s a great tip, gona save some time with the rigging now <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wes Burke</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2063</link>
		<dc:creator>Wes Burke</dc:creator>
		<pubDate>Fri, 15 Jan 2010 16:41:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2063</guid>
		<description>Constraints tut is up, large and in charge.</description>
		<content:encoded><![CDATA[<p>Constraints tut is up, large and in charge.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Potado</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2062</link>
		<dc:creator>Potado</dc:creator>
		<pubDate>Fri, 15 Jan 2010 16:29:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2062</guid>
		<description>That sounds awesome!</description>
		<content:encoded><![CDATA[<p>That sounds awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wes Burke</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2061</link>
		<dc:creator>Wes Burke</dc:creator>
		<pubDate>Fri, 15 Jan 2010 16:18:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2061</guid>
		<description>Hey Adam,

You bring up a good point and though we don&#039;t have the .blend files for our tips, we are working it out to include the tips on Citizen for the high rez videos. Catch yah soon.</description>
		<content:encoded><![CDATA[<p>Hey Adam,</p>
<p>You bring up a good point and though we don&#8217;t have the .blend files for our tips, we are working it out to include the tips on Citizen for the high rez videos. Catch yah soon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dave Ward</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2060</link>
		<dc:creator>Dave Ward</dc:creator>
		<pubDate>Fri, 15 Jan 2010 16:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2060</guid>
		<description>after the action constraints tutorial, i will do an animation one. stay tuned! :D</description>
		<content:encoded><![CDATA[<p>after the action constraints tutorial, i will do an animation one. stay tuned! <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thiago Kolb</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2059</link>
		<dc:creator>Thiago Kolb</dc:creator>
		<pubDate>Fri, 15 Jan 2010 14:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2059</guid>
		<description>create tutorial alien walking?


thx</description>
		<content:encoded><![CDATA[<p>create tutorial alien walking?</p>
<p>thx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam AF</title>
		<link>http://cgcookie.com/blender/2010/01/14/tip-combining-two-rigs/#comment-2058</link>
		<dc:creator>Adam AF</dc:creator>
		<pubDate>Fri, 15 Jan 2010 09:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1934#comment-2058</guid>
		<description>Hi guys. This is an awesome series. I&#039;m really learning a huge amount from all the videos - the Citizen program is the best value for money training I&#039;ve ever purchased. Will the tips be downloadable from the Citizen site as well as the full length videos? Although they are small, they are packed full of great stuff and I&#039;d like to be able to view them when I am offline.

Many thanks, Adam.</description>
		<content:encoded><![CDATA[<p>Hi guys. This is an awesome series. I&#8217;m really learning a huge amount from all the videos &#8211; the Citizen program is the best value for money training I&#8217;ve ever purchased. Will the tips be downloadable from the Citizen site as well as the full length videos? Although they are small, they are packed full of great stuff and I&#8217;d like to be able to view them when I am offline.</p>
<p>Many thanks, Adam.</p>
]]></content:encoded>
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