In this tip, I show you how to combine two rigs into one, and how to adjust the settings in the new rig to conform to the settings in the original rig.

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Discussion

11 Responses to “Tip: Combining Two Rigs”
  1. Posts: 65

    Thanks for answering my comment! I couldn’t get the rig to work so I stopped doing the series because I knew that it was going to mess me up later. Now I have alot of catching up to do!

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    1
    Jan 14, 2010 at 5:57 pm
  2. Posts: 3

    Hi guys. This is an awesome series. I’m really learning a huge amount from all the videos – the Citizen program is the best value for money training I’ve ever purchased. Will the tips be downloadable from the Citizen site as well as the full length videos? Although they are small, they are packed full of great stuff and I’d like to be able to view them when I am offline.

    Many thanks, Adam.

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    2
    Jan 15, 2010 at 3:58 am
    • Posts: 298

      Hey Adam,

      You bring up a good point and though we don’t have the .blend files for our tips, we are working it out to include the tips on Citizen for the high rez videos. Catch yah soon.

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      2.1
      Jan 15, 2010 at 10:18 am
  3. Posts: 119

    create tutorial alien walking?

    thx

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    3
    Jan 15, 2010 at 8:45 am
    • Posts: 260

      after the action constraints tutorial, i will do an animation one. stay tuned! :D

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      3.1
      Jan 15, 2010 at 10:04 am
      • Posts: 65

        That sounds awesome!

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        3.1.1
        Jan 15, 2010 at 10:29 am
      • Posts: 298

        Constraints tut is up, large and in charge.

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        3.1.2
        Jan 15, 2010 at 10:41 am
      • Posts: 260

        you my boy, wes :D

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        3.1.3
        Jan 17, 2010 at 1:47 am
  4. Solineoz
    Posts: 95

    That’s a great tip, gona save some time with the rigging now :)

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    4
    Jan 15, 2010 at 1:56 pm
  5. Posts: 1

    Hello David and friends,

    I was thinking if would be possible to resize a rigged and skined model without broken it. Im asking because i have modeled a character but after finish the rigging and skinning process i have taking into a count than the arms are so lenght. Is it possible? Thats could be an idea for another of your greats tutorials.

    Thanks

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    5
    Jul 23, 2010 at 3:18 pm
  6. Posts: 29

    I’m having a problem with this one. At 2:40 in the tutorial, you parent the eye to “Alien_skeleton eyeball” bone. When I do it, the eye moves down to the “Alien_skeleton hips” bone with a dotted line going from the eye to the “Alien_skeleton eyeball” bone. I’m using version 2.61, is there an extra step I need to implement?

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    6
    Jan 9, 2012 at 12:54 pm

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