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	<title>Comments on: Rigging an Alien</title>
	<atom:link href="http://cgcookie.com/blender/2010/01/04/rigging-an-alien/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/</link>
	<description>Blender Tutorials and Training</description>
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	<item>
		<title>By: FenderBlender</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-66480</link>
		<dc:creator>FenderBlender</dc:creator>
		<pubDate>Tue, 31 Jan 2012 20:23:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-66480</guid>
		<description>oh Derp.. I just forgot to tap out of edit mode when i created the eye in the first place fixed now.</description>
		<content:encoded><![CDATA[<p>oh Derp.. I just forgot to tap out of edit mode when i created the eye in the first place fixed now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FenderBlender</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-66070</link>
		<dc:creator>FenderBlender</dc:creator>
		<pubDate>Mon, 30 Jan 2012 19:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-66070</guid>
		<description>I cant parent my eyeball to the eye bone like in the video (46:03-46:13). If i select only the eyeball it selects the whole alien and connects it in a weird way. Can i make my eyeball not be part of the alien somehow? I have allso tried parenting the eyeball from objects relations tab but it still parents the whole alien. Other than that everything has gone smoothly and i love the tutorials. Oh and im using Blender 2.60</description>
		<content:encoded><![CDATA[<p>I cant parent my eyeball to the eye bone like in the video (46:03-46:13). If i select only the eyeball it selects the whole alien and connects it in a weird way. Can i make my eyeball not be part of the alien somehow? I have allso tried parenting the eyeball from objects relations tab but it still parents the whole alien. Other than that everything has gone smoothly and i love the tutorials. Oh and im using Blender 2.60</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-61754</link>
		<dc:creator>James</dc:creator>
		<pubDate>Wed, 18 Jan 2012 04:15:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-61754</guid>
		<description>Masterful tutorial.  Very enjoyable!! Thanks!</description>
		<content:encoded><![CDATA[<p>Masterful tutorial.  Very enjoyable!! Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Miata</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-58932</link>
		<dc:creator>Miata</dc:creator>
		<pubDate>Tue, 10 Jan 2012 05:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-58932</guid>
		<description>Hi, I just want to say your tutorials are awesome and I learned some new things. However I am having some trouble, probably noob trouble. Around 36:20 where you are adding the control bone, When I try and scale any of my bones in edit mode, they will not move along the x or y axis, also when I parent the IK_Hand.L to the control bone and then switch to pose mode, the IK_Hand.L bone is off somewhere and not where I and originally placed it in the hand. I&#039;m presuming I pressed something by accident or something and any feed back or help would be great. Thanx. -Mi</description>
		<content:encoded><![CDATA[<p>Hi, I just want to say your tutorials are awesome and I learned some new things. However I am having some trouble, probably noob trouble. Around 36:20 where you are adding the control bone, When I try and scale any of my bones in edit mode, they will not move along the x or y axis, also when I parent the IK_Hand.L to the control bone and then switch to pose mode, the IK_Hand.L bone is off somewhere and not where I and originally placed it in the hand. I&#8217;m presuming I pressed something by accident or something and any feed back or help would be great. Thanx. -Mi</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Allan</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-46524</link>
		<dc:creator>Allan</dc:creator>
		<pubDate>Wed, 14 Dec 2011 23:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-46524</guid>
		<description>please help lol</description>
		<content:encoded><![CDATA[<p>please help lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Allan</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-46518</link>
		<dc:creator>Allan</dc:creator>
		<pubDate>Wed, 14 Dec 2011 23:12:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-46518</guid>
		<description>im having a &quot;floating arm&quot; problem after i follow the steps taken from 38:8 - 38:50 my arm doesnt work like the video it slowely creeps up rotating from the shoulder as i try to move the hand .... if anyone could with this id appreciate it</description>
		<content:encoded><![CDATA[<p>im having a &#8220;floating arm&#8221; problem after i follow the steps taken from 38:8 &#8211; 38:50 my arm doesnt work like the video it slowely creeps up rotating from the shoulder as i try to move the hand &#8230;. if anyone could with this id appreciate it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: binman</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-44235</link>
		<dc:creator>binman</dc:creator>
		<pubDate>Sat, 10 Dec 2011 19:50:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-44235</guid>
		<description>Would someone plz have a look at this problem? 
http://forums.blendernewbies.com/viewtopic.php?f=17&amp;t=6067</description>
		<content:encoded><![CDATA[<p>Would someone plz have a look at this problem?<br />
<a href="http://forums.blendernewbies.com/viewtopic.php?f=17&#038;t=6067" rel="nofollow">http://forums.blendernewbies.com/viewtopic.php?f=17&#038;t=6067</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: binman</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-43377</link>
		<dc:creator>binman</dc:creator>
		<pubDate>Thu, 08 Dec 2011 23:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-43377</guid>
		<description>I sorted it! Thought i was gonna have to start again for the 7th time!</description>
		<content:encoded><![CDATA[<p>I sorted it! Thought i was gonna have to start again for the 7th time!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: binman</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-43358</link>
		<dc:creator>binman</dc:creator>
		<pubDate>Thu, 08 Dec 2011 22:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-43358</guid>
		<description>hi! I made a mistake when i copy the left side over to the right side. I pressed Shift-D too many times now I got 2 extra left side bones structure. I try to delete it on object view but it all now becomes one. How can I delete those extra bones on the left hand side separately? Thanks!</description>
		<content:encoded><![CDATA[<p>hi! I made a mistake when i copy the left side over to the right side. I pressed Shift-D too many times now I got 2 extra left side bones structure. I try to delete it on object view but it all now becomes one. How can I delete those extra bones on the left hand side separately? Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kalin Parushev</title>
		<link>http://cgcookie.com/blender/2010/01/04/rigging-an-alien/#comment-43351</link>
		<dc:creator>Kalin Parushev</dc:creator>
		<pubDate>Thu, 08 Dec 2011 22:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1807#comment-43351</guid>
		<description>Awesome tutorial.I did a bit complex rig that this one but you pointed some very usefull things. I had the same problem that you mentioned when moving the arms above 90 degrees.Good solution.</description>
		<content:encoded><![CDATA[<p>Awesome tutorial.I did a bit complex rig that this one but you pointed some very usefull things. I had the same problem that you mentioned when moving the arms above 90 degrees.Good solution.</p>
]]></content:encoded>
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