It is quite common for imported models to come into Blender with duplicate vertices and triangulated faces. This quick tip demonstrates how to very easily fix these two issues, leaving you with a model that is ready to go.
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What’s the difference between shift-j and alt-j?
Nifty tip
When will the next car tutorial be out?
RH2, shift+j is for transforming triungles into quads, alt+j is for joining objects and works only in object mode., you will not spoil anything with it
Actually, ALT-J performs Tris2Quads operation and CTRL-J joins objects in object mode, SHIFT-J doesn’t do anything, AFAIK that is. Unless you have customs keyboard mapping of course.
Pardon me and let me rephrase:
CTRL-J = join objects (object mode)
ALT-J = Tris to Quads
Blender 2.49:
SHIFT-J = Tris to Quads
Blender 2.5:
SHIFT-J = nothing
Since Jonathan demonstrated this in 2.49, Shift-J obviously worked fine. I wonder if this shortcut will be re-implemented in upcoming versions…
Cool tip! I remember importing a totally simple object for a lamp contest (a tiny tube with 2 pins) and it had about 200000000000 faces. Messy thing
But that’ll speed things up a lot! Thanks!
Nice and easy should be part of Noob wiki
Wasn’t blendercookie going to be doing a tutorial on 2.5? I found it a little ironic that he chose the keyboard shortcut that worked in 2.4x over a shortcut that works in both 2.4x and 2.5.
No matter, I learned another keyboard shortcut
thanks guys
We will be releasing our whole Blender 2.5 training series shortly after Alpha 1 is released. We are waiting until then as Alpha 1 is the released targeted to be ready for documentation.
As for the shortcut choice it’s more muscle memory than anything
Of course I will check this out for myself, but does anyone know if this will work for Sketchup files that have gone through the DAE conversion process and then imported into Blender?
I have some models from sonic the hedgehog 2006 and there covered with extra line and i cant get rid of them could you help?
Hi ryan, can you provide a screenshot or .blend file to demonstrate the problem?
-Jonathan
Have you ever looked at the leocad models when exported as 3ds. Try minifigs, there legs are pretty tough.
But I have never tried selecting all and removing doubles
very thaaaaaaaaaanks.. I neet it too .. very very thanks