In part 3 of this Urban Stairway tutorial series we will finish modeling the details of our scene.

Urban Stairway Scene<

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33 Responses to “Creating an Urban Stairway Scene – Part 3”
  1. Shiretoko
    Posts: 7

    You should change the tutorial’s image so they it is readily understood that this is part 3 (the image looks exactly like part 2) Maybe add a stylized and prominent banner text or something like that.

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    1
    Dec 15, 2009 at 5:48 pm
  2. Posts: 50

    Beautiful modeling, very in depth and helpful.

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    Dec 15, 2009 at 5:48 pm
    • Posts: 1

      Is something wrong with vimeo, website wont work for me, the video doesn’t show here (at blendercookie) and doesn’t work trying vimeo. All well I guess I’ll just have to wait for this awesome video.

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      2.1
      Dec 15, 2009 at 6:20 pm
      • Corniger
        Posts: 40

        Upgrade your flash player, had the same problem :)

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        2.1.1
        Dec 17, 2009 at 3:39 am
  3. Kevin
    Posts: 2

    Kernon….great job. I’m very inspired and really appreciate the attention to detail. I’m excited to see the final results. I love your work flow and techniques. I consider myself novice and understand that this project is rather lengthy for 3-4 clips… a lot to accomplish in a short time, but one of the things I appreciate about Jonathan Williamson’s tutorials is that he takes a little more elementary approach to explaining each step as he goes (i.e. “press the space bar…add…mesh…plane..etc.”). As a novice I would benefit more from those sorts of explanations as your are progressing through your tutorials as well. I feel that you are speaking to more of an intermediate Blender user as you proceed through your tutorials. I LOVE them all the same….please keep doin what you doin….just dumb it down a step for me please as it moves a little too quick!

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    3
    Dec 15, 2009 at 10:14 pm
  4. Jason
    Posts: 1

    Thanks for making this tutorial series! I loved the modeling subject, you did a wonderful job recreating it! Cant wait for the next chapter!

    Also will you guys be creating a separate forum for blendercookie?
    Thanks again.

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    4
    Dec 15, 2009 at 11:09 pm
  5. Cris Polecat
    Posts: 4

    Great! Thanks for this veeeeeery helpful series! I saw this from Vimeo, the citizen archive seems to be corrupted, I tried twice to download it. Anyone with the same problem?

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    5
    Dec 16, 2009 at 5:04 am
  6. Robert Love
    Posts: 6

    Currupted file after download. Tried twice. Waiting to hear when fixed.

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    6
    Dec 16, 2009 at 5:37 am
  7. Posts: 429

    Hey guys, We apparently suck at creating large .zips lately I am uploading a brand new fresh one right now. It is 600mb so please bare with me while I turn the internet wheel around. ;)

    W

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    Dec 16, 2009 at 10:51 am
  8. Robert Love
    Posts: 6

    You are great. Thank you.

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    8
    Dec 16, 2009 at 11:12 am
  9. Posts: 429

    Okay file is up, tested and smelling of roses.

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    9
    Dec 16, 2009 at 12:26 pm
  10. Modeler
    Posts: 1

    Great tutorial! Just move the heater up some :)

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    10
    Dec 16, 2009 at 12:32 pm
  11. Tobey
    Posts: 98

    Very catchy, again. Targeting the little details and demonstrating advanced operations at vertex level is very beneficial. I liked the way you suggested how the sculpt mode can be used for some minor alterations. Though, I must agree with Kevin that at my skill level sometimes slowing it down just slightly or explaining the more advanced steps would be a bit more educational. Overall, very inspiring, really curious about the final render’s appearance.

    Quote: “Great tutorial! Just move the heater up some :)

    +1 here for heater adjustment.. the itch within the last minutes of the video was quite irritating :-D

    Nah, just kidding, looks great.

    GJ Kernon.

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    11
    Dec 16, 2009 at 3:00 pm
  12. Solineoz
    Posts: 95

    Really well done Kernon, really helpful and plenty of tricks that can be used in various projects. I’ve learned a lot from your quality tutorials.

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    12
    Dec 16, 2009 at 3:35 pm
  13. comeinandburn
    Posts: 62

    Wow!

    Thanks Kernon!!

    Everytime I watch one of your tutorials I pick up a great new tip on workflow.

    I’d really love to see a Kernon’s Tips type series on BlenderCookie. Maybe a couple of minutes long each that would help people catch more of your great tricks. This way people that want to pick something up quick don’t need to invest 45 minutes to find them.

    great job as always!!!

    p.s. I love using the Bevel tool in the specials menu to chamfer edges by applying it multiple times.. do you know if this tool will be put in Blender 2.5 (not the modifier) I can’t find it.

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    Dec 16, 2009 at 4:05 pm
  14. kernond
    Posts: 29

    As always, thanks for the great feedback! I’ve just completed Part 4, where I give a bit of a technical review of the some of the tools and techniques used during the modeling. AND, it’s in real time! :)

    Also, for the 5-way connector object, I approached it as a T-connector, first, to establish the most repeated aspect of the geometry. You can find a tutorial that I did earlier on modeling a t-connector that show the steps in real time, here:
    http://blendernewbies.blogspot.com/2009/09/video-tutorial-modeling-smooth-t-joint.html

    Part 5 will cover lighting the scene.

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    Dec 16, 2009 at 7:10 pm
  15. Corniger
    Posts: 40

    @all the newbies (I’m not that advanced either ;) )
    I ALSO liked Jonathan’s way of explaining elementary stuff while going along the tutorials. But now there explanations only serve to catch my breath so I can get along without cueing back 5 times :) It can get too much after a while, and with tutorials that lenghty it can get hairy! Maybe the Cookie can find a solution :)

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    15
    Dec 17, 2009 at 3:50 am
  16. Joe Hultgren
    Posts: 6

    Kernon I like your style of tutorials. What you do seams to be focused at intermediate users who know most of the tools and hotkeys and are looking for workflow tips rather than learning to use the software. Jonathans tutorials are more aimed at the beginner market which can give you more freedom to explore advanced topics. I learn something from every tutorial on blender cookie but I don’t always need to be told everything step by step. Maybe Blender Cookie could label tutorials based on expected skill level in beginner/intermediate/advanced categories.

    I appreciate these tutorials because environmental modeling is one of my worst skills in blender. Its a little less daunting after watching these. I would like to see a tutorial on modeling a set from scratch though.

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    16
    Dec 17, 2009 at 4:47 am
    • Posts: 2965

      Based on your’s and other’s comments we have now categorized all tutorials as either beginner, intermediate or advanced :)

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      16.1
      Dec 17, 2009 at 1:07 pm
  17. Corniger
    Posts: 40

    I will do ANY tutorial here, as I learn stuff that just never popped up before. I started with Jonathan’s head modelling here, which was hard to begin with, but absolutely great for learning by doing. Kernon does the same, you just need to look into his own resources. I’m very happy to also find more advanced stuff here in the quality I want, so maybe some sort of labeling could help the really fresh newbies not to get too scared, stuff can get quite complex!
    Joe is definitely right :)

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    17
    Dec 17, 2009 at 7:55 am
  18. kernond
    Posts: 29

    Yeah, I tend to think of most of the tutorials that I do for BlenderCookie as Intermediate- to Advance-level subjects. At BlenderNewbies, I do all of the keystroke overlays and stuff to make it easier for Beginners (even when things get to be more advanced). So, my BlenderCookie tutorials are a bit of relief from the extra time it takes to do those things.

    Imagine how long this tutorial would be if I did it like a “BlenderNewbies” tutorial…eeeek! :) I would probably do each individual element in the scene as a separate tutorial.

    However, maybe the timelapses should be a tad bit slower in the future.

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    18
    Dec 17, 2009 at 10:00 am
    • Tobey
      Posts: 98

      Maybe. Depends on the complexity of the scene and individual objects to be modeled, sometimes the pace is just fine when routine tasks are taking place but other times when there’s lots of action going on, timelapse may not provide enough space to explain all the steps and their consequences in full detail… Still, I find it generally a good practice to shrink the video length slightly. And I think omitting hotkeys and such at this level is reasonable.

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      18.1
      Dec 17, 2009 at 12:43 pm
  19. wade
    Posts: 3

    someone here should really consider making a tut for exterior architecture in blender because i just looked everywhere that came to mind and could ant find any, also i think that a lot of people could use it. i know i could.

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    19
    Dec 30, 2009 at 2:52 pm
  20. Hello,
    I have just finished seeing this 4 tutorials in one time, and I am so exciting. I want to modeling everything around me.
    This set of 4 tutorials is my new absolute reference, even if I am a newbie (and not a pro).
    In fact, I love practice Blender as my free time (which is maybe longer than my work time).
    But I am wondering :
    The new version seems to be really revolutionary compared with actual version, Have I to practice now with the new one? Or Have I to wait for the stable 2.5 release?

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    Dec 31, 2009 at 10:48 am
  21. pca
    Posts: 1

    great demonstration how to work with blender. i wish i could play parts of the video in slowmo, cause i feel something like sea-sickness when my eyes try follow.. ;)

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    21
    May 26, 2010 at 12:52 pm
  22. Ezra
    Posts: 1

    Thank you for those 3 great tutorial Kernon. Excellent work. I’ve learned a lot of new techniques.
    Are you still planning a 4th tutorial on that with lighting and texturing?

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    22
    Aug 14, 2010 at 6:24 am
  23. Posts: 3

    Hi, I really didn’t understand how you created the custom widget or how you pulled it up again later.

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    23
    Oct 29, 2010 at 1:45 am
  24. Thanks for this tutorial, excellent work, the problem I had is with the bevel modifier that I think changes in version 2.5.
    Finally, here is my urban stairway scene: http://4.bp.blogspot.com/-8sIx8YgIDN4/TmdkS5M_PyI/AAAAAAAAAGI/1oRkRKaMosA/s1600/escenaUrbana.png

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    Sep 7, 2011 at 7:38 am

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