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	<title>Comments on: Modeling a set of Christmas Lights in Blender 2.5</title>
	<atom:link href="http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/</link>
	<description>Blender Tutorials and Training</description>
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	<item>
		<title>By: sbrro</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-42536</link>
		<dc:creator>sbrro</dc:creator>
		<pubDate>Wed, 07 Dec 2011 02:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-42536</guid>
		<description>your empty might be facing the wrong way, that&#039;s the problem I had, then I rotated it 180 and it was fine</description>
		<content:encoded><![CDATA[<p>your empty might be facing the wrong way, that&#8217;s the problem I had, then I rotated it 180 and it was fine</p>
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	<item>
		<title>By: John Smith</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1543</link>
		<dc:creator>John Smith</dc:creator>
		<pubDate>Sat, 15 Jan 2011 07:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1543</guid>
		<description>Hey Jonathan, I think it would be easy enough to rotate only one light by finalizing your curve and applying your arrays, then simply selecting all the vertexes of the light you would like to rotate and then using proportional editing along the proper transform orientation. Blender Cookie is by far the most comprehensive set of Blend Tuts! I&#039;ll be looking for a CG job before long thanks to you guys! :) By the way, what happened to Kernon? Did he move on? I miss the &#039;Professor&#039;! But anyway thanks guys, and keep it up! Have your best year yet!</description>
		<content:encoded><![CDATA[<p>Hey Jonathan, I think it would be easy enough to rotate only one light by finalizing your curve and applying your arrays, then simply selecting all the vertexes of the light you would like to rotate and then using proportional editing along the proper transform orientation. Blender Cookie is by far the most comprehensive set of Blend Tuts! I&#8217;ll be looking for a CG job before long thanks to you guys! <img src='http://cgcnetwork.cgcookie.netdna-cdn.com/blender/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  By the way, what happened to Kernon? Did he move on? I miss the &#8216;Professor&#8217;! But anyway thanks guys, and keep it up! Have your best year yet!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nestor</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1542</link>
		<dc:creator>Nestor</dc:creator>
		<pubDate>Sat, 01 Jan 2011 01:29:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1542</guid>
		<description>I followed this tutorial exactly but as you start to add the curve you start off with a strand that has only one light. This is where the problems started for me because we leave off with a strand that has two lights after you unchecked double sided and flipped the normals then the next frame you start off working with one light. Could you explain what you did in between that transition?</description>
		<content:encoded><![CDATA[<p>I followed this tutorial exactly but as you start to add the curve you start off with a strand that has only one light. This is where the problems started for me because we leave off with a strand that has two lights after you unchecked double sided and flipped the normals then the next frame you start off working with one light. Could you explain what you did in between that transition?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karim</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1541</link>
		<dc:creator>Karim</dc:creator>
		<pubDate>Tue, 21 Dec 2010 15:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1541</guid>
		<description>&quot;Ctrl + A&quot; is the magic short cut to fix this problem.</description>
		<content:encoded><![CDATA[<p>&#8220;Ctrl + A&#8221; is the magic short cut to fix this problem.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karim</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1540</link>
		<dc:creator>Karim</dc:creator>
		<pubDate>Tue, 21 Dec 2010 14:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1540</guid>
		<description>Jonathan, i have a question for you.
I have made the same object as in the tutorial but 100 times to big. Now i wand to scale it down to fit my curve model (a reindeer) which the object should follow. It follows the curve but the model seems to remember that it has been scaled down so the curve is not filled with the object (if not clear: a cube can 4 times in a curve -array with fit curve option selected-, if you scale down the cube -0.5- it still can 4 times in the curve.) Is there a workaround for this problem?
Thanks</description>
		<content:encoded><![CDATA[<p>Jonathan, i have a question for you.<br />
I have made the same object as in the tutorial but 100 times to big. Now i wand to scale it down to fit my curve model (a reindeer) which the object should follow. It follows the curve but the model seems to remember that it has been scaled down so the curve is not filled with the object (if not clear: a cube can 4 times in a curve -array with fit curve option selected-, if you scale down the cube -0.5- it still can 4 times in the curve.) Is there a workaround for this problem?<br />
Thanks</p>
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	</item>
	<item>
		<title>By: Agio</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1539</link>
		<dc:creator>Agio</dc:creator>
		<pubDate>Sun, 19 Dec 2010 18:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1539</guid>
		<description>http://vimeo.com/17983962</description>
		<content:encoded><![CDATA[<p><a href="http://vimeo.com/17983962" rel="nofollow">http://vimeo.com/17983962</a></p>
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	</item>
	<item>
		<title>By: rbtroj</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1538</link>
		<dc:creator>rbtroj</dc:creator>
		<pubDate>Thu, 02 Dec 2010 18:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1538</guid>
		<description>After splitting the wires I added circle the way you suggested and I do not get an &quot;add circle&quot; box on the left side - thus I cannot choose how many vertices to include. Even if I back up and add the circle via Shift+A the same thing happens. No box appears in any of the side bars (I scrolled completely through all tools) that allows me to set the number of vertices.</description>
		<content:encoded><![CDATA[<p>After splitting the wires I added circle the way you suggested and I do not get an &#8220;add circle&#8221; box on the left side &#8211; thus I cannot choose how many vertices to include. Even if I back up and add the circle via Shift+A the same thing happens. No box appears in any of the side bars (I scrolled completely through all tools) that allows me to set the number of vertices.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gus</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1537</link>
		<dc:creator>Gus</dc:creator>
		<pubDate>Wed, 17 Nov 2010 20:31:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1537</guid>
		<description>great tut but what is the column key? 8:40 mins into tut?</description>
		<content:encoded><![CDATA[<p>great tut but what is the column key? 8:40 mins into tut?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EagleWing</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1536</link>
		<dc:creator>EagleWing</dc:creator>
		<pubDate>Sun, 18 Apr 2010 21:44:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1536</guid>
		<description>Thanks alot!  I&#039;m really surprised that I haven&#039;t heard about it anywhere else; it&#039;s very useful shortcut.</description>
		<content:encoded><![CDATA[<p>Thanks alot!  I&#8217;m really surprised that I haven&#8217;t heard about it anywhere else; it&#8217;s very useful shortcut.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: leclerk</title>
		<link>http://cgcookie.com/blender/2009/12/12/modeling-a-set-of-christmas-lights-in-blender-2-5/#comment-1535</link>
		<dc:creator>leclerk</dc:creator>
		<pubDate>Sun, 18 Apr 2010 07:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1335#comment-1535</guid>
		<description>This is the best website about blender tutorials I know. I am trying to do most of tutorials here. If anybody interested check out my blog http://ucimsekreslit.blogspot.com/. There are some works done by watching theese tuts.</description>
		<content:encoded><![CDATA[<p>This is the best website about blender tutorials I know. I am trying to do most of tutorials here. If anybody interested check out my blog <a href="http://ucimsekreslit.blogspot.com/" rel="nofollow">http://ucimsekreslit.blogspot.com/</a>. There are some works done by watching theese tuts.</p>
]]></content:encoded>
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