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Citizen Exclusive: Mechanic Part 1

As promised we have started our first Citizen Exclusive lesson that will cover the creation of the below concept from Drew Wolf. This exclusive lesson will cover the entire of process of modeling the mechanic character based off of the concept art by Drew Wolf.

In this tutorial you will see the in-depth modeling process demonstrated, everything from blocking-in to fine detail work. You will find many techniques throughout that you may apply to your own modeling to improve your workflow.

These first two parts begin by blocking in the character and the accessories.

To download this tutorial please log into your citizen account here, or join the ranks today. Reminder that being a citizen member not only gives you access to periodic exclusive tutorials, but access to our complete source library from CG Cookie and Blender Cookie. Normally 4USD a piece. Thank you for the support and more education is on the way!

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*Concept art was submitted and completed by DREW WOLF

What is Covered in this Lesson
  • Setting up background images
  • Creating a base for good topology
  • Using the mirror modifier
  • Box modeling techniques for blocking in the character and accessories

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To download this tutorial please log into your citizen account here, or join the ranks today.Reminder that being a citizen member not only gives you access to periodic exclusive tutorials, but access to our complete source library from CG Cookie and Blender Cookie. Normally 4USD a piece. Thank you for the support and more education is on the way!

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Discussion

70 Responses to “Citizen Exclusive: Mechanic Part 1”
  1. Posts: 1
    Shani Babicz says:

    “When you don’t get what you want, you suffer. If you get it, you suffer too since you can’t hold on to it forever.” – Peaceful Warrior, on the fallacy of attachment

  2. Posts: 8

    You know it kills me to see fussing over a great service like CGCookie.
    I spent months looking for the best program to do 3D modeling with, I found out there are a few that are free. but most cost big $$$. If you don’t like Blender for Free, and pay a few $$ for the membership to get more tutorials and models, then go buy 3DS Max for $5000 and see if you get any better tutorials for your money!

  3. Posts: 17
    Jeremy Leal says:

    hello all

    is there anything on cg cookie with some intro tutorials regarding photoshop and textures?

    thx
    Jeremy

    • Posts: 2

      Concept cookie isn’t exactly based 100% around that, but they do a lot of photoshop work to produce stunning and realistic concept images, which are great not only for their designated purpose, but also as a means for learning the tools and tricks to photoshop. If you want to learn textures, I suggest finding the tutorials on making things like a box, or a shed, and skipping to the end where they show you how to find, edit, and map textures to the 3D models. Hope this helps!

  4. Posts: 27
    Charles says:

    I know this tutorial was created in an older version of Blender, but is it still possible to follow this series using Blender 2.63 if you are already familiar with the basic tools and interface?

  5. Posts: 23
    John Naxio says:

    For anyone trying to download: the naming of the source files is wrong. It’s 1,1,2,3,4,5,6,7,8.

    • Posts: 1

      Thanks for pointing that out. I was wondering why I kept downloading the same file and I’m glad to know it’s not just me.

      Now the numbers seem to go 1, 1, 3, 2, 4, 5, 6, 7, 8

  6. Posts: 1

    hello all,
    i’m kinda stuck and can’t find anything about it..
    but those images used (concept of the mechanic), where can i find them?
    i’ve downloaded a few tutorials, but it’s only the video.

    thanks!

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